Detailed NPCs is my suite of mods that equips various items to NPCs relevant to their roles (e.g., guards, mercenaries, farmers, etc.). As a result, Detailed NPCs enhances storytelling through small visual cues that provide insights (even clues!) to all the wonderful (and not so wonderful!) NPCs in game. Many of my mods can be used together to create layers of meaning.
Love to see a version with more subtle steam effects that don't repeat so fast or are more random in different places. The video seems like too much steam.
would it be possible for you to create an equippable item (amule or ring, or even an applicable enchantment) for these auras? this steam aura for example would be really cool to use with the Dwarven armors that we use.
Clanggedin's Skyrim auras is required for this mod because the mod simply places the ring that comes with Clanggedin's Skyrim auras mod and places it in the automaton's inventory and equips it.
You can go to Riverwood and find a chest with all the rings under the tree at the end of the lumber mill facing the water. Some tree mods may hide the chest inside the tree so watch for that. The chest was barely visible for me.
Anyway, see Clanggedin's Skyrim auras mod page for all of the details about the rings and enchanting.
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Can't loot it; can't even see it.
Immersion +1000
You can go to Riverwood and find a chest with all the rings under the tree at the end of the lumber mill facing the water. Some tree mods may hide the chest inside the tree so watch for that. The chest was barely visible for me.
Anyway, see Clanggedin's Skyrim auras mod page for all of the details about the rings and enchanting.
Hope that helps