Hello, great mod. But it apparently only works on a new save? I installed this mid-play where I've already ridden the carriage at least once, and the prices were the default CFTO ones. But on a new save, the changes are present. Certainly adds up to the immersion of travelling though so I'm keeping this mod for my next playthroughs!
Good to know, and I'll check on the mid-game compatibility. Seems that when globals are changed mid-save its a little wonky. When you next pay for a ride on this current save, check to see how much gold was actually taken. It may show the old value, but it should actually take the new value. At least I think.
Just coming back to confirm what GhoulSmasher wrote. The new prices DO take into effect, but the dialogue boxes will still list the vanilla price on an ongoing save.
In case anyone is wondering, the costs are approximately 3x-6x vanilla costs. Thanks for this mod, endorsed! Below is a table of the costs (not sure which editor ids match to which travel, most are self explanatory though):
12 comments