It looks nice. I didn't check yet but is it compatible with Tools of Kagrenac own ayleid assets ? I doubt it since it's not using CC assets but if it's not are you planning to add ENB lighting to this ones too ?
Dunno if you've already found out (it's been more than a year), but this mod does indeed overwrite some stuff from Tools of Kagrenac. I have yet to see the results in-game, though.
Does this need updated for new BS Bruma? I was trying to preview the Varla and Welkynd stone nifs in MO2 and MO2 crashes everytime I click on them. I know a lot of texture paths were changed.
Okay, good to know. Not that it's relevant to this mod, just wondering if you know anything about MO2 crashing for particular nifs or why that might happen.
I would like to know about this too. Since I use Rare Curios - BS Bruma Synergy Patch which add another item call Varla Stone which share the same model with Flawed Varla but use different texture. Because ENB light come with Flawed Varla mesh from this mod give a blue light, it made both Varla and Flawed Varla has the same blue color outside the inventory. So I intend to made a white ENB light for Flawed Varla but Nifskope give me bhkcylindershape error.
EDIT:: Digging in Nif Github, and found out in Nifmania Discord Server that NifSkope dev 8 can open mesh with bhkcylindershape.
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Error: "creationclub\bgssse037\clutter\varlastone\varlastone.nif: Error reading NIF block 3 bhkCylinderShape: Unknown NiObject: bhkCylinderShape
This mod is now featured on my True Graphics and Immersion List
EDIT:: Digging in Nif Github, and found out in Nifmania Discord Server that NifSkope dev 8 can open mesh with bhkcylindershape.
Anyways, thanks for making this, the enb lights look great.