(sorry if it double-posts, it just ate my first post)
Requiem 5.2.0 replaced the magic absorption perk with the magic resistance 30 ability on several npc's. The Cloaks of Skyrim patch (and possibly the others) should be updated.
I'm using the CoS_WiC Integration version and Dawnstar guards that wear cloaks are nude and don't wear any body armor.Non of the other guards seem to have the same problem.
Edit:The CoS_WiC Integration both version misses the REQ_Heavy_Guard_Body_ThePale "Reinforced The Pale Guard Armor" [ARMO:9390E412] entry and seems to overwrite the other two patches that have the correct items.
Edit2: Winterhold guards have the same problem.
So far it is pretty easy to fix in xedit but the file should be updated.
The patch on the Requiem Patch Central for Requiem 4.0 can be ported to SE and used with 5.0. The Patch Central team is working on porting the entire patch central.
If you're willing I went through my mod list and looked at the conflicts I have that don't have patches yet. Obviously anything you do is greatly appreciated, if you don't want to I totally understand as well. As far as I know most of these mods are fairly popular so a lot of people should get use out of Requiem patches for them.
SkyTest, ISC, AOS, RS Children, ICH, and Immersive Patrols are all patched by the Requiem Patch Central ?on the LE Nexus. That is in the process of being ported to SE, but if you don't want to wait, you can definitely port the patches you need yourself yourself. You can find a Patch for New Legion here?. There is a Unique Uniques patch here. I will look into patching some of those other mods.
Oh thank you, this is super helpful! I'm not well versed on patching and wasn't aware of that patch central page since it's on the LE nexus so will keep an eye on it.
As for patching things myself, do you know of any helpful guides to help me learn how? I can get into SSEEdit to see what conflicts but that's about it so need some help to get started.
Check out this article or a similar one for how to make your own patches https://www.loverslab.com/topic/132467-a-beginners-guide-to-making-your-own-compatibility-patches/
18 comments
Requiem 5.2.0 replaced the magic absorption perk with the magic resistance 30 ability on several npc's. The Cloaks of Skyrim patch (and possibly the others) should be updated.
Edit:The CoS_WiC Integration both version misses the REQ_Heavy_Guard_Body_ThePale "Reinforced The Pale Guard Armor" [ARMO:9390E412] entry and seems to overwrite the other two patches that have the correct items.
Edit2: Winterhold guards have the same problem.
So far it is pretty easy to fix in xedit but the file should be updated.
- SkyTEST https://www.nexusmods.com/skyrimspecialedition/mods/1104
- Unofficial Skyrim Modders Patch https://www.nexusmods.com/skyrimspecialedition/mods/49616
- Immersive Sounds Compendium https://www.nexusmods.com/skyrimspecialedition/mods/523
- Audio Overhaul Skyrim https://www.nexusmods.com/skyrimspecialedition/mods/12466
- New Legion https://www.nexusmods.com/skyrimspecialedition/mods/30468
- Guard Dialogue Overhaul https://www.nexusmods.com/skyrimspecialedition/mods/22075
- RS Children Overhaul https://www.nexusmods.com/skyrimspecialedition/mods/2650
- Improved Closefaced Helmets https://www.nexusmods.com/skyrimspecialedition/mods/824
- Apophysis Dragon Masks https://www.nexusmods.com/skyrimspecialedition/mods/5800
- Unique Uniques Re-ported https://www.nexusmods.com/skyrimspecialedition/mods/47725
- Book Covers Skyrim Updated https://www.nexusmods.com/skyrimspecialedition/mods/58376
- Dwemer Gates Don't Reset https://www.nexusmods.com/skyrimspecialedition/mods/26331
- Skyrim Landscape and Water Fixes https://www.nexusmods.com/skyrimspecialedition/mods/26138
- CL's Weapon Replacers https://www.nexusmods.com/skyrimspecialedition/mods/2916
- Guards Attack Hostiles (optional download on this page) https://www.nexusmods.com/skyrimspecialedition/mods/1525
- Dragonbane - Replacer https://www.nexusmods.com/skyrimspecialedition/mods/34992
- Immersive Patrols SE https://www.nexusmods.com/skyrimspecialedition/mods/718
As for patching things myself, do you know of any helpful guides to help me learn how? I can get into SSEEdit to see what conflicts but that's about it so need some help to get started.