Skyrim Special Edition
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deleted66803066

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deleted66803066

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9 comments

  1. OriginalkiltedFrog
    OriginalkiltedFrog
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    Going through xEdit and I noticed you only copied the Races over, but not the Magic Effects. Was this intended?

    This affects things like Argonians’ regen, Altmer resistances, Orc’s berserk, and other things. Before I start patching, just wanted to know if this is by design?
    1. deleted66803066
      deleted66803066
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      As mentioned in another comment just now, this was unintended and is based on incorrect load order posted by me. The idea of this patch is to have the races carry weights,descriptions, unarmed damage, claw abilities and high poly faces from Wildlander and the racials from the original mod.

      Please do follow the updated load order description:

      - Wildlander
      - Original Requiem - Immersive Racial Traits
      - Argonian hitskin regen fix as uploaded by Batleth777 (recommended, not a must)
      - This Wildlander patch
  2. Dooshken
    Dooshken
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    I believe I downloaded it correctly, followed the steps. Been playing an Altmer mage and I seem to have the passive effects, as the active racial power is gone. However, I was just looking in the Requiem Skills Menu mcm and it said that I had -40% magic resist, rather than the -25% to each element. Is this intended?
    1. deleted66803066
      deleted66803066
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      That is entirely my fault and unintended, the load order provided was incorrect. Please do follow the updated load order description:

      - Wildlander
      - Original Requiem - Immersive Racial Traits
      - Argonian hitskin regen fix as uploaded by Batleth777 (recommended, not a must)
      - This Wildlander patch
  3. drivaNce
    drivaNce
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    It seems the patch has a missing master: High Poly Heads. Is that because of a recent update? 
    1. deleted66803066
      deleted66803066
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      Which Wildlander version are you on? In case it is 1.1.2, I heard the High Poly Heads got removed by mistake. 1.1.3 should have it again and it was released yesterday.

      If you are on 1.1.3 and you are still having the issue, please let me know.
    2. deleted66803066
      deleted66803066
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      So today to check on this I installed Wildlander 1.1.3. The patch seems to have all masters required on that release. 
  4. VeelaGame
    VeelaGame
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    Thank you thank you thank you, I can't believe someone make a patch for this mod, thank you.
    1. deleted66803066
      deleted66803066
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      Most welcome. Glad to hear you like it! :)