This plugin fixes an issue where the Run key gets stuck in the wrong position after opening menus, crossing loading doors, etc, while the Run key is pressed. Compatible with "Skyrim Souls RE - Updated".
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Changelogs
Version 2
Respect INI bAlwaysRunByDefault setting.
DLL doesn't need to be renamed anymore to work with SkyrimSouls RE.
Normally the game stores your previous running state in the save game and uses that when you load it. With this plugin installed that will be disregarded. In other words, if you press the Toggle Run key to walk, and then load a save game, you will be walking after, regardless of whether you were running or walking when you created that save game.
I SEE AN ERROR ABOUT REL::RELOCATION Install the Address Library and make sure you are in the specified version (i.e. NOT AE).
Credits Fudgyduff for CommonLibSSE and for the original Skyrim Souls RE. Vermunds for Skyrim Souls RE - Updated and for having the source code available for me to take a peek at.