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AlucardWK

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Alucardwk

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18 comments

  1. Alucardwk
    Alucardwk
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    My friends, I share my work with you and I don't see anyone sharing any pictures with me ?????????
    1. lancegeis
      lancegeis
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      Hi, you are enjoying modding and it's great. If you want nice feedbacks and comments... do not expect much from this community as we have the habit of high quality, polished, 3d meshes and textures that takes 40+ hours for each masterpiece, made by profesionnals with amazing tools....

      Still i like to see your work and if you could fix your texture format it would be amazing
    2. Darnexx
      Darnexx
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      I noticed People mostly don't really share images. You only see a lot on Big Mods where many People come and a few send in their Images.
      But I think you do some cool work, so I will make Screenshots of mostly your Katana Mods. :) So the People can have a closer look.
  2. DynamiteGal124
    DynamiteGal124
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    I'm enjoying the swords you're making. The inclusion of the scabbard as an additional weapon is a cool touch as well, especially for the sword masters I like to play as in my Skyrim runs. Thank you for sharing with us!
  3. deleted133325713
    deleted133325713
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    I like how the armor and the sword match in color coordination. Nice sword and hopefully, in time, you can tell us about the different armor pieces.


    Also, is this 1K, 2K, or 4K textures?
    1. lancegeis
      lancegeis
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      it's uncompressed 1K without mipmap, so it's bad for performance as it's heavy for no reason compared to BC7 and lack of mipmap induces shimmering + reduced performance. I suggest to resave them in BC7 with pain.net & mipmap box checked, generate mipmap  only for the diffuse ( color) and normal.

      actually all his mods have this problem. Compression and mipmaps are the key to performance and reduction of shimmering in video games so it's a bit sad.

      i'm not even sure if the normal works properly as it's flat without alpha... depend of the mesh i guess? if the texture of the sword appears blocky and grainy ingame , it is the reason. Cant be fixed without the original texture with alpha
  4. MasterofMundus
    MasterofMundus
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    gotta ask. where is the kain race from?
    1. Alucardwk
      Alucardwk
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      skyrim LE MODS But it needs a conversion and you need that SSE NIF Optimizer
    2. MasterofMundus
      MasterofMundus
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      Ah i see, one more question if thats alright do you happen to take requests for weapons?
    3. Alucardwk
      Alucardwk
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      Give me a link so I can see what I can
    4. MasterofMundus
      MasterofMundus
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      OH its the Dark Dragon Blade from ninja gaiden one of my personal favorite weapons in gaming.  https://ninjagaiden.fandom.com/wiki/Dark_Dragon_Blade
  5. holyhen5
    holyhen5
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    Thank you for sharing this mod!! :)
  6. Fluxsuperflux
    Fluxsuperflux
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    hello I would like to know which mod you use to hold the scabbard in the left hand please ?, thank you.
    1. Alucardwk
      Alucardwk
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      This is the feature in this sword you don't need any mod
    2. deleted98231978
      deleted98231978
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      It's not a mod from what I have seen in other yamato mods like this one. He made a separate mesh for the scabbard and changed it's position to be held in the hand. It's more than likely an armor piece in the mod rather than being part of the actual sword mesh.
    3. Alucardwk
      Alucardwk
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      Yes, my friend, it is the same thing, but this is not a shield, but a sword
  7. Vrag
    Vrag
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    Apologies for the stupid question but I'll ask it anyway. What's the name of the armor you are using.
    1. Alucardwk
      Alucardwk
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      You know, I answered this question a lot
      Unfortunately, my friend, the armor is made up of several armors, and I have combined them together, and I have not uploaded it yet