Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

wankingSkeever

Uploaded by

wSkeever

Virus scan

Safe to use

Tags for this mod

191 comments

  1. wSkeever
    wSkeever
    • premium
    • 4,217 kudos
    Locked
    Sticky
    FAQ
    Q: The bug is still happening
    A: Provide me your skyrimprefs.ini in a pastebin and a screenshot of your MCM settings in imgur, and exact steps to reproduce it. This means you have to be able to reproduce it yourself, and you must provide me with the exact instructions that will take me from main menu to the bug. If I can't reproduce it, I won't try to fix it. In the mean time, use the Fix LOD button in the MCM, so you don't have to restart the game.
  2. thesignedpainter
    thesignedpainter
    • premium
    • 8 kudos
    I feel really stupid, how do you toggle the different aggression settings?
  3. Firebeard17
    Firebeard17
    • premium
    • 21 kudos
    I was directed here from the Dyndolod discord but i'm not sure if this will fix my issue. I've seen what this fixes happen before in my game but it generally goes away after a few seconds once the game catches up. I seem to have an issue where certain trees permanently get stuck though. Do you think this would fix this issue? It's random trees for the most part I think but they never load properly even after i've exited the game and reentered. Some trees are even still stuck when I rerun Dyndolod and restart a new game. 

    1. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      that's a tree lod. don't have anything to do with this, which is object lod
    2. Firebeard17
      Firebeard17
      • premium
      • 21 kudos
      Ok, i assumed that this wouldn't do it, thank you!
    3. sheson
      sheson
      • premium
      • 1,139 kudos
      >I was directed here from the Dyndolod discord

      There is no such thing.

      See answers for Billboard tree LOD shows in active exterior cells at https://dyndolod.info/FAQ

      Use the official DynDOLOD support forum for any question or problem for qualified help and advice.
    4. totzishot
      totzishot
      • premium
      • 0 kudos
      Did you ever fix this issue?  I followed all of the steps on DynDOLOD FAQ.  Regenerated all lods etc and did not change load order.  All files are clean.  I have read that some SKSE plugins can cause this or ini settings.  I have disabled most SKSE plugins and reset my ini's.  Not sure what is going on.
    5. thesignedpainter
      thesignedpainter
      • premium
      • 8 kudos
      Do you have a clear map of Skyrim? Incorrect dyndolod settings can cause that. I cant remember exactly how I fixed it but it was because I had the wrong settings when trying to follow ACMOS' directions.
    6. PoisonCoyote
      PoisonCoyote
      • premium
      • 0 kudos
      I have this tree issue only in Solstheim and I don't use any LOD and don't use DnyDOLOD.  Any ideas of fixes?
  4. tcbflash
    tcbflash
    • supporter
    • 65 kudos
    This mod works great for me when in the vanilla (Skyrim) workspace. However when I'm in, say, Falskaar, or BS Bruma... I still get the issue constantly. (The instant fix option in the MCM does fix it with a quick load screen, but then as soon as I travel a little ways to a new area, then I have to do it again. 
    Again, this is only in the new lands from other mods, but in mainland Skyrim, your mod has 100% cured all issues as advertised. (I use all the most aggressive settings you offer)

    Any idea what I could do to make it work it's magic just as well in mod lands?

    Thank you for your work!
    ENDORSED.
    ~dan
    1. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      it should makes no difference what worldspace you're in
    2. tcbflash
      tcbflash
      • supporter
      • 65 kudos
      That's what's so strange. It literally NEVER happens in Skyrim anymore (since installing your mod), then when I traveled to Falskaar the issue was back, so I thought it must just be an issue with Falskaar specifically, so I basically ignore and/or dealt with it. But now I'm spending time in Bruma, and I see the issue persists again just like in Falskaar. At any rate, if ANYONE has any idea why this could be, I'd much appreciate any theories.
      ~dan
  5. bratmaxe247
    bratmaxe247
    • premium
    • 0 kudos
    I'm so glad I found this mod, thank you!
    For those who struggle with the "Fix on load"/agressive setting, you need to enable *both* settings in the MCM for this: Fix on load AND Fix on travel.
    1. rossomaha
      rossomaha
      • member
      • 2 kudos
      Thank you, kind man
  6. Debatemaster1
    Debatemaster1
    • member
    • 2 kudos
    This annoying as FK bug happens to me constantly! It happens every time I load into a new cell (for example: walking/running from Whiterun to Riverwood) without fail! I've been playing and modding Skyrim since 2016, and I have never, 'ever' once seen this damn glitch! I hope to God this fixes it, because nothing else I've done has solved it. I even uninstalled and redownloaded the entire game, and it came right back as if it's a normal feature (I mean: it 'is' a Bugthesda game, but still...).

    edit: of course it doesn't work. Nothing works. I might as well just uninstall the damn game. 
  7. tarantio85
    tarantio85
    • premium
    • 0 kudos
    Crash when entering building. Problem is with ConsoleUtill mod, and every mod that uses it will crash.
    I just used instead Console utill NG https://www.nexusmods.com/skyrimspecialedition/mods/76649?tab=description

    And now LOD Unloading Bug Fix is not crashing anymore.
  8. Noob8433
    Noob8433
    • member
    • 0 kudos
    Im having CTD consistantly when entering Interior locations while this mods installed. Disabled it and no more CTD, is there any mod conflicts you could think of that might be doing this? Or a way to disable it running on a interior load?
    1. wSkeever
      wSkeever
      • premium
      • 4,217 kudos

      Noob8433's download history for "LOD Unloading Bug Fix"
      29 Jan 2024, 4:34PM LOD Unloading Bug Fix, version 0.1
      Required files
      29 Jan 2024, 4:33PM ConsoleUtilSSE, version 1.4.0
      If you've updated to the latest 2 versions of SSE (terrible idea), your consoleutil is outdated. See this mod's requirements
  9. Misteeme
    Misteeme
    • premium
    • 6 kudos
    I love this mod.  It fixes lod issues every single time I use the hotkey.  I don't understand why the lod doesn't load on save but I'm sure that was the reason for this mod.  I think I made the mistake of selecting both options in the MCM so I will try and pick one only.  If someone knows why my mountainsides won't load, I would be curious to know.  In essence, just wanted to say thank you.  This works.  Makes my beautiful game playable.
  10. ikonomov
    ikonomov
    • premium
    • 61 kudos
    For some reason when I have the fix be applied on loading a save (made outside) I don't get a second loading screen, so I assume the fix is not applied.  The mod works when I hit the Fix button from the MCM menu.  I wonder if having Loading Screen Truce AE on my load order can be cause of this issue.
    1. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      because it only needs to happen once per exe launch. This is on purpose
    2. ikonomov
      ikonomov
      • premium
      • 61 kudos
      I tested couple of times from a fully closed game by starting it and then loading a save that's made outside.  I only get one loading screen.  The loading time is also roughly about the same when I disable the mod or the second checkbox in the MCM to apply on load.  Again, tested by rebooting the game.
  11. Hogan2495
    Hogan2495
    • member
    • 0 kudos
    in before the storm after leaving Helgen with advar, when trying to enter his uncle's house it ctd, if you just got to the jarl to end the quest it doesn't happen but then happens when trying to enter the inn in Riverwood during bleak woods barrow quest. don't know if it's happening to anyone else but it wasn't  happening before the update. i narrowed it to this mod
    1. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      I doubt this mod is the cause. If you have crash, post crash log. otherwise, don't blame just any mod.
    2. Hogan2495
      Hogan2495
      • member
      • 0 kudos
      i saved before entering the house and spent 6 hours turning on mods one by one and this is the cuase, never figured out how to use crash logger but this mod was useful so i was looking for advice
    3. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      This is not the cause man, all it does is run the pcb console command. You got something else broken with your game.
    4. WastelandCourier6
      WastelandCourier6
      • member
      • 0 kudos
      I have the same exact issue so I bet it has to do with this mod. Checked potential missing masters, plugin order, every other mod. I'm pretty sure it's this
    5. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      Please post crash log, otherwise the complaints are inactionable.
    6. funniscream
      funniscream
      • member
      • 10 kudos
      Same issue, ctd when entering a building, attempted on new game with only this mod and Unofficial Patch and ConsoleUtilSSE active.
      This mod is the cause.

      In addition, the Fix LOD button causes a CTD under same conditions.

      Issue is with ConsoleUtil. Apologies for misattribution. 
    7. wSkeever
      wSkeever
      • premium
      • 4,217 kudos
      Consoleutil is reported to have problems with 1.6.1130. 1.6.1130 is unstable and many skse plugins have no plans to support this version.

      1. please downgrade to the latest stable version of Skyrim, which is 1.6.640 or earlier.
      2. Post a crash log.

      Either way, your problem is out of my hands.

      Commenting here without a log is in no way helping anyone resolve this issue
    8. funniscream
      funniscream
      • member
      • 10 kudos
      You are correct. Apologies.
      The issue is with ConsoleUtil, this was the only mod that utilized it so I attributed the crash to it.