They don't conflict per se, but you have to patch the simple dual sheath skeleton with the AllGUD skeleton patcher script. Besides that, there should not be any game-breaking issues when running both together. The worst I've experienced is some duplicate meshes appearing when the weapons are equipped, as AllGUD takes longer to update the weapon display. What I do is I turn off the AllGUD display when my weapons are equipped so simple dual sheath can handle the sheathed display, and I turn on AllGUD when I'm not equipping my weapons so that they are still displayed when unequipped. Simple dual sheath also allows me to still display left-hand weapons and shields on my back when I turn AllGUD off.
Thanks, it was easier than I anticipated :) I also suggest VERA skeleton, which has both SDS with left hand sheath fix, NIOppa, XP32/HDT + improvements for female skeleton proportions (CBBE,3BA, etc), and it's easily patched for ALLGUD via script.
This is awesome thank you, so when using ALLGUD together with Simple Dual Sheath, then Simple Dual Sheath will win when you're equipping a weapon, and ALLGUD will win when your weapons are unequipped?
AllGUD will always win when weapons are unequipped as Simple Dual Sheath does not support unequipped weapons. Both will run when weapons are equipped, but they take up the same space so it should not be an issue. When AllGUD is toggled off, Simple Dual Sheath will still allows the display of left-handed weapons and shields when equipped.
17 comments
ALLGUD works fine with SDS now.
What a time to be alive.
I was under impression both conflict with each other..
I also suggest VERA skeleton, which has both SDS with left hand sheath fix, NIOppa, XP32/HDT + improvements for female skeleton proportions (CBBE,3BA, etc), and it's easily patched for ALLGUD via script.
Love ya all what a good day for me
Thank you so much. :)