Skyrim Special Edition
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BecomingNplus1

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BecomingNplus1

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  1. BecomingNplus1
    BecomingNplus1
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    Detailed NPCs is my suite of mods that equips various items to NPCs relevant to their roles (e.g., guards, mercenaries, farmers, etc.). As a result, Detailed NPCs enhances storytelling through small visual cues that provide insights (even clues!) to all the wonderful (and not so wonderful!) NPCs in game. Many of my mods can be used together to create layers of meaning. 
  2. BecomingNplus1
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    Version 1.1 places the String ID (ActorTypeNPC) in the correct syntax. 
    Safe to update, but any personal _DISTRI.ini settings will be changed to the new settings. 

    Alternatively, changes in v1.1 can be achieved by manually editing the _DISTRI.ini.
  3. BecomingNplus1
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  4. mikesolo1975
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    thanks again for the amazing work
    how exclude any NPC  ?
    thanks for any help and advice
    1. BecomingNplus1
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      Open the DISTR.ini. You should see this:
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|NONE|ActorTypeNPC|NONE|NONE|NONE|100

      Add (type) -Hod to exclude Hod for example. -Gerdur will exclude Gerdur. It will look like this:
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|NONE|ActorTypeNPC,-Hod,-Gerdur|NONE|NONE|NONE|100

    2. mikesolo1975
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      ok
      thank you very much for your help and time my friend
  5. HurrBurr3
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    nothing about this mod is highly configurable because you took the easy way out and only made one spell, so that means you cant choose which npcs get which piercing's, its always random. L
  6. mikesolo1975
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    thanks for the amazing work
  7. Slaghands123
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    Is there a way to make it so they only get distributed to certain races?
    1. spigboy
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      This is my file so far, adds to some various races, disregards ruling government and vigilant factions for dark elves, redgaurds, adds to bandits, thieves guild (minus some of the higher ups)

      ;Keywords Distributed
      Keyword = ActorTypeBandit|*Bandit
      Keyword = ActorTypeThug|*Thug
      Keyword = ActorTypeAssassin|*Assassin

      ;Orcs
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|OrcRace|NONE|NONE|NONE|85
      ;Khajiit
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|KhajiitRace|NONE|NONE|NONE|60
      ;Argonian
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|ArgonianRace|NONE|NONE|NONE|50
      ;Thieves Guild
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|0x29DA9,-MercerFrey,-Brynjolf,-OrcRace,-KhajiitRace,-ArgonianRace,-DarkElfRace,-RedguardRace|NONE|NONE|NONE|30
      ;Bandits
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeBandit|-OrcRace,-KhajiitRace,-ArgonianRace,-DarkElfRace,-RedguardRace|NONE|NONE|NONE|20
      ;Mistwatch Bandits
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|dunMistwatchFaction-OrcRace,-KhajiitRace,-ArgonianRace,-DarkElfRace,-RedguardRace|NONE|NONE|NONE|20
      ;Blackblood Marauders
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|MS07BanditFaction-OrcRace,-KhajiitRace,-ArgonianRace,-DarkElfRace,-RedguardRace|NONE|NONE|NONE|20
      ;Radiant Thugs
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeThug|-OrcRace,-KhajiitRace,-ArgonianRace,-DarkElfRace,-RedguardRace|NONE|NONE|NONE|20
      ;Radiant Assassins
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeAssassin|-OrcRace,-KhajiitRace,-ArgonianRace,-DarkElfRace,-RedguardRace|NONE|NONE|NONE|20
      ;Dark Elf
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|DarkElfRace,-0xB3292,-0x3662A,-SavosAren|NONE|NONE|NONE|40
      ;Redguard
      Spell = 0xD63~SPIDFacialPiercingsforNPCs.esp|ActorTypeNPC|RedguardRace,-0xB3292,-0x3662A,-Nazeem,-Ahlam|NONE|NONE|NONE|50
    2. spigboy
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      -disregard this comment
    3. BecomingNplus1
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      Great post spigboy! Very helpful for folks.
  8. kitana2u
    kitana2u
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    Everybody looks so much more punk rock now thank you 
  9. InfinityATX
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    Thanks for this mod! If it isn't distasteful for you, would you consider making one for Sharkish body peircings?
    1. BecomingNplus1
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      Not distasteful to me, but I have a long queue that I am working through. No promises, but maybe.
    2. hamletsdead
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      +1 for the Sharkish Piercings request. 
    3. BecomingNplus1
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  10. drumtilt
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    Per xEdit, seems to be quite a few errors in the VMAD of the could not be resolved variety. Did I break something or is that intentional?
    1. BecomingNplus1
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      No errors on my end. Sounds like something outside this mod is causing you to have errors. 
    2. drumtilt
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      Thanks, looks like I've an ESPFE version of Facial Piercings (with compacted IDs). No idea where I got it. The download of that has been plain ESP for years it looks like. Luckily, enough other mods have made the move to FE/ESL that there's plenty of plain plugin slots available now. Anyway, my fault. As I suspected.
  11. sdgf233w4bwedf
    sdgf233w4bwedf
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    Thanks for this and your other mods, they are amazing!

    however, I dont see them showing up on NPCs in my game, I'm using high poly head if that might be affecting things.

    Your other mods are working perfectly, I dont mean to complain, just hoping to get these things working and maybe help others do the same if anyone else if having similar issues. Let me know if u need or want more information.
    1. BecomingNplus1
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      I use HPH.
      1. Be sure you have downloaded and installed the original mod (ticked boxes - left and right of MO2).
      2. Double-check if you have something else using body slots 43 and 44.
      2. Check your po3_SpellPerkItemDistributor.log to make sure SPID is distributing the piercings.
    2. sdgf233w4bwedf
      sdgf233w4bwedf
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      Thanks for the reply, checking the log helped me find the issue!

      I referenced some other SPID mods, and they use something like this to distribute a spell to all NPCS

      Spell = 0xd64~EarringsforNPCsBothEars.esp|ActorTypeNPC|NONE|NONE|NONE|NONE|NONE

      I think the ActorTypeNPC filter was one slot too far over. It works great now, should be like a super quick fix.
    3. BecomingNplus1
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      Glad it was solved.
  12. Justinx931
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    what mod are the characters shown in the pictures? i assume its some hd character texture overhaul, but don't know what.
    1. BecomingNplus1
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      My own mashup. High Poly Head, Kala's Eyes, High Poly Hairs, VHR, Salt & Wind, Apachii, Beards of Power (can't see). A few others. Hope this helps.
    2. Justinx931
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      thank you very much, it is very helpful! i'll add your mod to the mix.