About this mod
Equips lanterns from 'Simple Wearable Lanterns' to NPCs. Three (3) different lanterns. Mod highly configurable.
- Requirements
- Permissions and credits
- Changelogs
- Mod equips lanterns from Simple Wearable Lanterns to NPCs using Spell Perk Item Distributor (SPID)
- ESL-flagged
- Lanterns use body slot 49
- No records edited
- Player character not impacted
Requirements
- Simple Wearable Lanterns
- Spell Perk Item Distributor (SPID) (and dependencies)
Overview
Simple Wearable Lanterns contains three different lanterns (Iron, Magic, Alchemist). Main mod is configured to equip:
- iron lanterns to Guards and Miners
- alchemy lanterns to Alchemists
- magic lanterns to Thalmor at Northwatch
I generated a random syntax (default disabled) to distribute a random iron, alchemy, or magic lantern.
Compatibility
- Highly compatible with most setups, and with most other mods. SPID does not edit levelled lists, and does not modify or generate new records
- Body slots, however, are not compatible. Choose wisely, or edit the body slot. I will not alter body slots
- Clipping will likely occur depending on setup. I will not resolve clipping issues
Installation and Uninstallation
Use the mod manager of your choice to install. Or manually. To uninstall, remove with mod manager. My understanding is that SPID will not impact save games in any way. Safe to uninstall at anytime.
Caveats, Recommendations, and Extensions
- Children do not receive lanterns (in either mod)
- I have not distributed lanterns to every miner. Dealer's choice
- Lanterns can be bright when in close quarters, or in relation to personal lighting setups (e.g., ENB)
- Thief / assassin characters may see enhanced gameplay features in setups where increased lighting impacts sneaking / detection behaviours
Credits
For amazing mods and tools
powerofthree
I reversed engineered these outstanding mods. Huge help! Thank you!
wSkeever, and Bosmer NPCS Have Antlers
BiglBrother, and Horns for Orcs
Darkfox127 - great tutorials