It is impossible for this mod to have any conflict, as it only adds recipes and doesnt modify any vanilla asset. It will even work with other mods modifying the effect of the vanilla potions.
Potions are crafted at the cooking station under Misc., not at the alchemy table. You need 2 or 3 of the same potion to upgrade your potion to a higher tier. As of now, this mod only covers generic health, magicka and stamina potions. In version 1.1, the option to craft a higher tier potion is hidden until you have at least 1 of the lower tier potion required for said higher tier potion to be crafted in your inventory. This mod does not cover potions crafted by the player.
This mod seems to have made my SkyUI potion symbols mismatch. For example, sometimes my healing potions will have the green stamina potion symbol in the inventory screen and favorites menu. Doesn't happen on a new game without this mod.
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Potions are crafted at the cooking station under Misc., not at the alchemy table. You need 2 or 3 of the same potion to upgrade your potion to a higher tier. As of now, this mod only covers generic health, magicka and stamina potions. In version 1.1, the option to craft a higher tier potion is hidden until you have at least 1 of the lower tier potion required for said higher tier potion to be crafted in your inventory. This mod does not cover potions crafted by the player.
Recommended together with drinking animation mods *chefs kiss*
mind if i make a patch to down grade the potions for if you click on wrong one ?