Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Uoud

Uploaded by

TheEbonslayer

Virus scan

Safe to use

Tags for this mod

17 comments

  1. tarlazo
    tarlazo
    • premium
    • 878 kudos
    Couldn't it cost the money (much) that you have to put aside to pay the otolaryngologist?
    No money: The dragonborn is quite worried and tries to limit the shouting.
    1. Motenator
      Motenator
      • supporter
      • 17 kudos
      Whenever I come across a comment of yours, its always funny. lol
  2. Motenator
    Motenator
    • supporter
    • 17 kudos
    This is a really interesting idea. Im torn between stamina and health...
  3. deleted22866844
    deleted22866844
    • account closed
    • 0 kudos
    Thank you so much for this dude, I've been looking for something like it for a long time. Since release really. Shouts are such a cool concept and mechanic ruined (IMO) by boring cooldowns. Something like this is what I hoped it would be back when the game originally released.
    1. deleted22866844
      deleted22866844
      • account closed
      • 0 kudos
      Couple of questions !

      Does this work with both SE and AE versions of the game ?

      Would it be possible to make a "stamina and magicka" mixed version ?

      In the event that you you are using a "mixed" version, if you for example don't have enough magicka for the cost but enough health or stamina to make up for it, does it take what it couldn't from your magicka from your other pools, or does it go into cooldown ?

      Hope I made that least question clear enough lol

      Thanks again !
    2. TheEbonslayer
      TheEbonslayer
      • member
      • 25 kudos
      Yes, this is fine on AE, it doesn't use SKSE.

      I think I could fairly easily make a mixed stamina and magicka version, but you may have to wait a few days for it, currently on a hiatus from modding Skyrim.

      As for your last question, I actually do not know. I've never tried that version of the mod myself, I'll have to investigate myself.
    3. deleted22866844
      deleted22866844
      • account closed
      • 0 kudos
      Thank you so much man, seriously.

      Take your time, no worries.

      I'll look into the mixed version next time I get the chance to hop into Skyrim
    4. deleted22866844
      deleted22866844
      • account closed
      • 0 kudos
      Hey man ! Hope you are well.

      So I looked into the mixed version, and from my experience, It seems like it goes into cooldown, with the cooldown time depending on how much was missing from the pool that was lacking at the time.

      I think that I'm okay with this actually since the mod is so lightweight for what is does, that if changing that makes it need more scripts or something, I would leave it as is. Considering the fact using the triple mixed one essentially lets you use the shouts for a third of the cost(kinda sorta, you get what I mean haha), needing to keep track of multiple attributes to prevent a cooldown is a fair balance IMO

      Of course, mods being how they are, maybe something is changing that behavior and it could be different for someone with a different list. Probably not, but if you want to confirm for yourself as well, I understand.

      Anyway, been having a lot of fun with this mod, so thanks again. Stay safe.
    5. TheEbonslayer
      TheEbonslayer
      • member
      • 25 kudos
      I've uploaded a version of the mod with all possibilities of mixed attribute usage. I only tested one myself, however, and briefly, so if there's any issues let me know.
    6. deleted22866844
      deleted22866844
      • account closed
      • 0 kudos
      Dude, you are the best. Thank you for taking the time, seriously.

      I've been spreading the word where I can about this mod, it legit has breathed new life into the game for me, as someone who loves the shout mechanic but hated that it was balanced by cooldown. 

      Thank you again.
  4. TRARZS
    TRARZS
    • premium
    • 3 kudos
    Fucking awesome concept my dude. I was looking for a lore friendly alternative to the crappy "cuz gameplay" coolodown and this seems perfect. Thanks for making shouts viable. :D
  5. haiken098
    haiken098
    • premium
    • 16 kudos
    Will this work with mods that adds new shouts?
    1. TheEbonslayer
      TheEbonslayer
      • member
      • 25 kudos
      Yes. It just uses a script to convert shout cooldown to an attribute cost.
  6. Alvaroducks
    Alvaroducks
    • supporter
    • 2 kudos
    Safe to flag as ESL?
    1. TheEbonslayer
      TheEbonslayer
      • member
      • 25 kudos
      Dunno. Probably?
  7. Shiatay
    Shiatay
    • premium
    • 10 kudos
    Do the amulet and blessing of Talos affect the cost of shouting?
    1. TheEbonslayer
      TheEbonslayer
      • member
      • 25 kudos
      Anything that changes the cooldown of a shout will change the cost accordingly.