Skyrim Special Edition

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Created by

Brissman and LordMithro

Uploaded by

LordMithro

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6 comments

  1. Tenneko
    Tenneko
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    Good job, but I have to ask: what blades retexture do you use?
    Your preview looks great but I can't find that clean blue shades blades texture anywhere.
    Great QOL mod for a nice looking armor set
    1. LordMithro
      LordMithro
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      The blade armor texture is vanilla. 

      The cubemap, however, is: SC - Cubemaps and this specific texture file "shinybright_e.dds"

      Sticky post: Others may have the same question.
  2. Joseusborn
    Joseusborn
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    Just to let people know the mesh for the helmet does not work on beast races. It shows up as a regular Blades armor helmet.
  3. Annyxtopheles
    Annyxtopheles
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    So I did some things for my build. Merged your addon with the original esp after resolving any conflict if there were any. Then changed a lot of stats and weight for each equipable item, looking at vanilla and WACCF CCOR stat changes for Blades and Dragonplate armors and coming to numbers that made sense for me based on what the armor looks like and it's practicality. Then tweaked the recipes, for example, tempering now requires Orichalcum ingots instead of Steel, and Dwarven Oil too, 'cause... ESO.

    TL;DR made miscellaneous realistic and seemingly lore-friendly changes to a a merged singlar esp combing your addon.

    May I release it? I thinkI can anyways, reading the OG mod page's permissions section but thought I'd ask anyway for I've never done this before.
  4. Tenneko
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    Thanks ^_^

    Those cubemaps look great.
    1. LordMithro
      LordMithro
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      Glad you enjoy the QOL update.