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- Skyrim Special Edition
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- Presets - ENB and ReShade
- Expired Film - An ENB Preset (New Lux patch now available)
Expired Film - An ENB Preset (New Lux patch now available)
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Version0.7.5
- Download:
- Manual
File information
Last updated
Original upload
Created by
ArtistMisfitUploaded by
ArtisticmisfitVirus scan
Tags for this mod
Main files
-
v0.7.5
- general balancing
- enabled preset in loading screens
- disabled vanilla DoF (missed this setting before :P)
Optional files
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*MAIN FILE REQUIRED* -This includes updating-
Patch for Lux interior lighting mod. Simply extract the new enbseries.ini and overwrite the main file copy.
v0.5.3
- forwarding relevant balancing from main file
Old files
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*MAIN FILE REQUIRED*
Patch for Lux interior lighting mod.
Simply extract the new enbseries.ini and overwrite the main file copy. -
*MAIN FILE REQUIRED*
Patch for Lux interior lighting mod.
Simply extract the new enbseries.ini and overwrite the main file copy. -
*MAIN FILE REQUIRED*
Patch for Lux interior lighting mod. Simply extract the new enbseries.ini and overwrite the main file copy.
v0.5.2
- environment lighting balancing
- complex particle light balancing -
Make sure to set Obsidian's Weaker Sunlight option 100%, otherwise, daytime will be extremely blown out.
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v0.5.1
- Fixed gigantic sun issue
- Warmer firelight
- Brighter ambient and particle light during dawn -
v0.5.2
- removed all the extra ENB files I accidentally zipped up from my backup folder :D
v0.5.1
- Fixed gigantic sun issue
- Warmer firelight
- Brighter ambient and particle light during dawn -
v0.5.3
- added missing file for McFly's DoF (make sure to set vanilla DoF slider in-game to 0)
- Improved fire color and lighting
- balance pass of the ambient skylight, ambient environment light, and direct environment light for the 24-hour cycle -
Happy Holidays, y'all!
v0.6.0
- Fog 1st pass
- Particle balancing
- Lightsprite balancing
- Complete Interior lighting fine-tuning -
v0.6.1
- Water 1st pass
- Exterior particle minor balancing -
v0.6.2
- Sun fine-tuning
- Adding in and first pass of Sun Rays
- Water fine-tuning
- Grass/Vegetation 1st pass
- Added subtle Image-Based Lighting -
v0.7.0
- Sub-Surface Scattering 1st pass
- Skin and Vegetation Specular 1st pass
- Vignette fine-tuning
- Sun Rays balancing
- Fog balancing
- Rain Wet Surface 1st pass
If updating, let me know if you have a noticeable fps hit versus older versions. -
v0.7.1
- subtle filtering for color balance
- sky math
- added Complex Fire Light
fine-tuning:
- contrast, saturation
- rain, rain-wet surfaces, water
- various desaturation settings
- sun intensity, glare, rays, water specular
- aurora
- sky gradient -
+ fixed missing desaturation value for volumetric rays at night. :P
v0.7.2
Fine-tuning:
- Stars
- Ambient Skylight
- Clouds -
v0.7.2
Fine-tuning:
- Stars
- Ambient Skylight
- Clouds -
v0.7.3
*fine-tuning:
- interior particles
- complex fire specular
- complex particle curve
- skin specular
- rain-wet surface
- exterior environment lighting and specular
- volumetric ray desaturation
- light sprite -
v0.7.4
- 24-hour cycle balancing for rain-wet surface
- fine-tuning eye lighting