1.20: Different animations for waking up during combat, so enemies are not synchronized like robots. Slightly more noticeable sleeping+breathing animation, new lines...
...were you inspired to make this mod from the art of Balgruuf? Please let the answer be yes. This mod is so funny, and all that you've done for immersion in Skyrim is truly Todd's work.
Anybody knows why I only see the new animation for sleeping (hand under the head) but not the breathing animation (loop) itself? It doesn't matter if I use DAR or OAR - I am not able to get the breathing animation to play.
I am trying to debug this issue ever since but even If I thought it was solved it eventually gone back to not working as it should, could this be a priority thing? Animation Log from OAR is showing that the animation (bed_leftsleep.hkx) is indeed used (and looping correctly).
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Does someone knows a way to fix this problem ?
Edit: Patch doesnt work too. Interesting :D
I am trying to debug this issue ever since but even If I thought it was solved it eventually gone back to not working as it should, could this be a priority thing?
Animation Log from OAR is showing that the animation (bed_leftsleep.hkx) is indeed used (and looping correctly).