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AndrealphusVIII

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AndrealphusVIII

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  1. AndrealphusVIII
    AndrealphusVIII
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    From update 1.1 onwards, Gisli will take over the Radiant Raiments shop, if you kill Taarie and Endarie. Do NOT use the old patch which removed Taarie and Endarie's contract with 1.1 onwards, as it will break the mod.

    Thank you.
  2. psyyo
    psyyo
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    i see contract for nazeem
    i install.
    1. teratism
      teratism
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      Bro is funny asf 💀.
  3. congusdongus
    congusdongus
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    I don't have any issues, I just want to offer some additional contract ideas.

    Torbjorn Shatter-Shield - He is a cruel boss, collaborator with the East Empire Company, and potentially the last of his family. Plenty of reasons for someone to want him dead, heck if his family is gone then maybe he has a certain book in his possession.

    Lynly Star-Sung - Woman on the run from one of the most powerful families in Skyrim. You can already kill her and get paid for it directly but it makes sense that a contract may end up being put out. If anything a price on her head getting forwarded to the assassins just makes sense.

    Sibbi Black-Briar - He may be a Black-Briar but it takes a certain breed of evil to be considered awful by your own family. With the murder of Wulfdur, it may not be a shock if some coin is pooled and a eye or two looks away...

    Mjoll the Lionness - I am running out of ways to make it sound cool. She is the greatest fighter against Riften's corruption so y'know plenty of reasons to die
    1. AndrealphusVIII
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      Thank you for the suggestions.
  4. lilmetal
    lilmetal
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    Hey, AndrealphusVIII!
    I found an issue with your WIDeadBodyCleanupAliasScript that can cause the same freezing crash I'd fixed with my Yet Another WIDeadBodyCleanupScript Crash Fix.
    It seems your script also uses the vanilla "RemoveAllItems" function, and I've fixed it by simply replacing that line in your script with Dylbills Papyrus Functions version.
    DbMiscFunctions.RemoveAllItems((Self.GetReference() As Actor),DeathContainer,true,0.01,false,false,false)Not sure if you want to update your mod with another dependency, or I could host a fixed version of your script on my page.
    Thanks!
    1. AndrealphusVIII
      AndrealphusVIII
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      Oh nice! Thank you; Feel free to release that as a patch.
  5. ChrisVoyage
    ChrisVoyage
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    Is there a console command to tweak the requirements? I rather frequently want to get rid of Erikur, but I seldom play the Thieves Guild and Brotherhood in one playthrough, so breaking Dainty Sload wouldn't really be an issue for me. Or if I could just change some record in xEdit, what might that be?
    1. AndrealphusVIII
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      You could give yourself the contract by using console commands.
    2. ChrisVoyage
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      Ah. So the de-essentializer only checks for the contracts, not the contract requirements then. Great. Cheers mate!
    3. AndrealphusVIII
      AndrealphusVIII
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      Ah good point. I can't recall, but in case it doesn't, you might be able to start the contract quest through a console command.
  6. havochot
    havochot
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    What happens if the NPC is already dead (from using a mod like https://www.nexusmods.com/skyrimspecialedition/mods/59659 or a mod that removes essential status, for example)?
    1. AndrealphusVIII
      AndrealphusVIII
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      The contract shouldn't show up in that case, or if it did, you shouldn't be able to start the quest.
  7. aliennaire
    aliennaire
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    need another one for Maven
    1. AndrealphusVIII
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      I've considered Maven. However, you may have Riften end up without a Jarl, which breaks things, as such, I have decided not to do it, for now.
    2. aliennaire
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      Maybe you can make the previous jarl take over?
    3. AndrealphusVIII
      AndrealphusVIII
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      Maybe, but it might break other things.
  8. GreatDevourer
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    I have been seriously considering build a mod just like this for a while.    However, I'm not good enough yet at scripting so I haven't.
    Thank you so much!!!   I'm really looking forward to a few of these contracts.    Would you consider adding any other NPCs?

    What about a version without Serana?    Or a MCM menu to allow you to disable the contracts you don't want?
    Just curious.
    1. AndrealphusVIII
      AndrealphusVIII
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      Yes, more contracts are coming soon.
      About Serana:
      Q: What if I don't want to do a particular contract?
      A: They are all optional and not at all needed to progress, so feel free to ignore the ones you don't want to do. They're just some ways to make a bit more gold, if you like killing. (or like some drama for your RP.)
      About MCMs:
      Q: Why don't your mods use MCMs and instead use this janky console command system to set globals?
      A: I am not a fan of MCMs. You can set the globals by making a patch in xEdit. I have no plans of changing this. If you want to add an MCM, feel free. (see permissions)
    2. GreatDevourer
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      Thanks for the replies.
       I'm really glad to see the update with Erikur.    I've got this in my load order for my newest play through.
  9. Nuedere
    Nuedere
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    Very funny new addition. I like it.
    1. AndrealphusVIII
      AndrealphusVIII
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      Cheers.
  10. tritonforge
    tritonforge
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    is the Thalmor Embassy repopulated with patrolling Thalmors?
    1. AndrealphusVIII
      AndrealphusVIII
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      It should be.
  11. ThePhantom72
    ThePhantom72
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    Do you have to complete one contract before  you get another one?
    1. AndrealphusVIII
      AndrealphusVIII
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      No, you can have all of them active at the same time.
    2. ThePhantom72
      ThePhantom72
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      cool, Thanks.
    3. Goodwick
      Goodwick
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      Andreal, could you make an option for the contracts to be sent to you one after another has been completed?
    4. AndrealphusVIII
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      Like with a courier? I'm not sure what you mean.
    5. Goodwick
      Goodwick
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      Yes, like that. I was thinking of using the mailbox mod to receive all courier deliveries there, it would be nice to initiate a contract like that instead of having to go all the way to a sanctuary.