IED physics are too tight, to the point that it's hard to notice unless you're paying attention to it, at least in my experience. But the physics on this one are too loose, even if you choose tight in the FOMOD. The best option is to use this with CBPC Equipment physics - Real Tight config
Is there a setting we can adjust to modify how much the physics fly around? It seems to be overly wobbly in some cases. I'd like to cut it down probably 50%.
I use this mod (https://www.nexusmods.com/skyrimspecialedition/mods/29202) to improve the collision. It is not 100%, but the ugly clipping is improved. It does not work 100% because it corrected the skeleton, not adding collision.
Everything is working except for swords on my back. I enabled that position in the FOMOD, I've tried changing the settings for swords on back in the configuration file, and I've made sure that the weapon positions match in XPMSE, IED, adn this mod. Nothing has fixed it yet. Has anybody been able to get this to work with swords on their back?
I haven't played Skyrim in a while, but back when I had this issue, the opposite solution actually fixed it for me. IED now has equipment physics built in, so I switched to exclusively using IED and got the physics working for all equipment slots.
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But the physics on this one are too loose, even if you choose tight in the FOMOD.
The best option is to use this with CBPC Equipment physics - Real Tight config
this mod works, just not for this specific sword.
Is this mod able to add collisions to your character so the weapons dont clip right through the character`s body?
or is there another mod which does that (for 3BA)?
I use this mod (https://www.nexusmods.com/skyrimspecialedition/mods/29202) to improve the collision. It is not 100%, but the ugly clipping is improved. It does not work 100% because it corrected the skeleton, not adding collision.