Skyrim Special Edition

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Mark E Kraus

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markekraus

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9 comments

  1. AnEntireSleeve
    AnEntireSleeve
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    I love this idea, but most powers don't work in 1170 :(
  2. bongodoctor
    bongodoctor
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    This does work with Skyrim VR as long as you have ConsoleUtil VR and SKSE-VR installed :)
    1. markekraus
      markekraus
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      Awesome! I don't have VR stuff to test myself, so this is great news!
  3. lunarcontact
    lunarcontact
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    awesome, is it possible to add TFC 1 AKA Toggle free and pause game to take a picture? I play with controller on my PC and I currently have to go to keyboard to do this ugh
    1. markekraus
      markekraus
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      I'll see if it is possible. I suspect I can toggle it on just fine. But I believe freecam disables casting. That means to exit you would probably have to use the keyboard.
    2. markekraus
      markekraus
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      As I suspected, You cannot exit free cam via spell or power. This could be done with a ring, as you can change equipment in free cam mode. That would need to go in another mod as I want this one specifically for powers.

      I could still add the power to enter free cam, but I'm afraid that is probably a poor user experience. I suspect some people will get stuck in free cam mode and come here asking for help to get out.
    3. markekraus
      markekraus
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      I have created a Jewelry mod that has this feature: Cheat Jewelry
  4. Tetrol88
    Tetrol88
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    A few questions
    1) FOMOD - so you can install only the one(s) you want?
    2) 'tcl' no collision - repeat to turn off I gather - given you can get stuck behind a 6" rock or behind the rails on a bed sometimes, hardly a cheat. In console tcl only works if there is nothing currently selected/targeted in console - does this use the same system or somehow otherwise bypass that?
    1. markekraus
      markekraus
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      > so you can install only the one(s) you want?
      It's an all-or-nothing mod. The FOMOD installer is mostly there to allow me to package the readme and license

      > 'tcl' no collision - repeat to turn off I gather
      Correct. Cast once to enable, and once again to disable.

      > In console tcl only works if there is nothing currently selected/targeted in console - does this use the same system or somehow otherwise bypass that?
      I was not even aware of that! I tested it and my mod will not bypass that issue. I'm just using ConsoleUtilSSE to pass tcl. I was trying to do this all in papyrus, but I could not figure out how to disable the player's collision via papyrus and switched all the papyrus to console commands.

      If someone can tell me how to disable the player's collision via papyrus, I may be able to work around that and remove my dependency on ConsoleUtilSSE.