I cant get it to work at all, it doesn't do anything I have the right abr, I have abr 6.5.3, I have the edgemaster abr 6.5.3, i have all the requirements. Nothing It just won't work It changes nothing, there is not single fucking change at all. I might as well have never downloaded all this shit. I don't know why I try anymore, I keep redownlading this game for fucking nothing, everyone is too fucking busy trying to turn this game into a souls like, they barely fucking work.
It's not this mods fault I don't know why it won't work but am I point where I'm losing myself, I hate how mods just decided to work or dont work. Combat gameplay overhaul worked for a bit, then I Uninstalled it and now if I try to use that mod it won't work at all its just broken permently.
Now this animation won't play for s#*!, I payed 1 dollar for the abr now I regret it for I spent 1 dollar for something that won't work for no good reason because skyrim is a fumble f*#@ of a mess. I'm going to try one more thing and if it doesn't work I might just go Uninstall skyrim and just go mod fallout 4 because fallout 4 isn't a fumble f*#@ to mod where mods won't work for no clear reason.
There is a reason why this mod won't work for me I know it, I just don't fucking know what. I have no other animation mods.
It's like that time I went and spent a whole day trying to figure out why my ragdolls are broken in gmod and I found out that the Mr X mod was breaking my ragdoll, it's a npc.
I learned on that day that mods can break mods that aren't even related at all.
I'm going to trouble shoot the s#*! out of this mod If I find out it doesn't work by it self I might just delete the game because I do not want to download mco it's not a great combat mod for skyrim idk why people actually like it.
Is anyone else having issues with the quarterstaff and whips not using unique animation but instead using warhammer/sword animations resepectively? Been trying to fix it messing with folders but nothing seems to be working
For the NWTA, do I need to add any animations into the folder? I've added in the Right Katana Moveset and the Scimitar Moveset. Also, does the animated armoury moveset in this mod conflict with the Right Katana moveset at all? Thanks for the great animations.
WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture File: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\16650\2hm_atk1.hkx
Sorry for the delay, but it looks like New Weapon Types has a Katana Crafting patch already. If you have it already, just reinstall it and make sure to click on the Katana Crafting patch on the FOMOD. The Saints and Seducers weapons don't have DAR conditions though so I'll work on that.
dual wield light attacks(pressing both left and right click) register as one attack which completely destroy dual wield right now.It's ABR issue but can this mod somehow fix this?
81 comments
Nothing
It just won't work
It changes nothing, there is not single fucking change at all.
I might as well have never downloaded all this shit.
I don't know why I try anymore, I keep redownlading this game for fucking nothing, everyone is too fucking busy trying to turn this game into a souls like, they barely fucking work.
It's not this mods fault I don't know why it won't work but am I point where I'm losing myself, I hate how mods just decided to work or dont work.
Combat gameplay overhaul worked for a bit, then I Uninstalled it and now if I try to use that mod it won't work at all its just broken permently.
Now this animation won't play for s#*!, I payed 1 dollar for the abr now I regret it for I spent 1 dollar for something that won't work for no good reason because skyrim is a fumble f*#@ of a mess.
I'm going to try one more thing and if it doesn't work
I might just go Uninstall skyrim and just go mod fallout 4 because fallout 4 isn't a fumble f*#@ to mod where mods won't work for no clear reason.
There is a reason why this mod won't work for me I know it, I just don't fucking know what. I have no other animation mods.
It's like that time I went and spent a whole day trying to figure out why my ragdolls are broken in gmod and I found out that the Mr X mod was breaking my ragdoll, it's a npc.
I learned on that day that mods can break mods that aren't even related at all.
I'm going to trouble shoot the s#*! out of this mod
If I find out it doesn't work by it self I might just delete the game because I do not want to download mco it's not a great combat mod for skyrim idk why people actually like it.
I learned a new thing today or tonight really
When animation won't work
Delete all of nemesis, everything of nemesis, get rid fo the entire folder all that is inside of it
Honestly I am ashamed that I didn't think about this sooner it kinda seems obvious.
I get this when running Nemesis
WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture
File: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\16650\2hm_atk1.hkx
Not sure if this is abr or this animation set.
Thanks for any help