Redundant. Credit for providing me an example for how to do this.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Skills of the Wild is not my mod--I only made the patch. Anything you are going to do that involves assets from Skills of the wild needs to be cleared with Jayserpa.
File credits
Jayserpa for Skills of the Wild Unurobors for Hunterborn And, of course, Chesko for Campfire
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.0
Initial Release
I consider immersion to be one of the hallmarks of Skyrim VR, so I never play without Campfire, Frostfall, iNeed, Cold and Wet, Hunterborn, and Skills of the Wild. Unfortunately, Skills of the Wild (like many SSE mods) relies on the event OnSit to tell when you are cooking, and OnSit doesn't trigger for cooking in VR. I made this patch which tweaks Skills of the Wild to detect cooking a different way, and it seems to work. If anyone runs into any problems, please let me know and I'll try to address them. The author of Skills of the Wild, Jayserpa, said there may be other problems in VR as well, since he used OnSit a lot. If you encounter anything in Skills of the Wild that doesn't work in VR, let me know and I'll see what I can do.
Good Hunting!
(Technically, this will work for SSE, too, but there's no reason to use it)