Hey Garmagic! I know you're busy with the Serana mod right now (and rightfully so ahahah), but may I ask if you'll ever update this mod in the future? I really like the idea, but sadly - as other people - I don't know how to make it work! Plus, I would truly like a version with no editing on her equipment (yes, I'm bothered with the double Bow of the Hunt ahahah)? No complains about the fur armor - it suits her!
I'm not sure, I can't make this work. Maybe it is a problem with RDO? And the double Bow bothers me ahahah but I understand if you won't come back on this, no worries :D
Ohhh I get it. Yeah, I may work on that, but you can also just take it away and place the bow on a random container. Either that or just console command it out of her inventory: Click on her, type showinventory and find the refID of the Bow of the Hunt. I think it's 000ab705 but better be sure. Last, type removeitem 000ab705 1 and she's set.
Yeah I mentioned that detail along with the fact that the mod isn't working for me so I was hoping for an update all together, but I guess it's something on my end. Never you mind tho, focus on the Serana mod ahahah :D
Ich dachte was eine coole Mod, Angi als Follower. Doch nach dem downloaden und installieren mit Vortex merkte ich das sie wieder ihr Vanilla Aussehen hat und leider nicht mehr von meinen NPC Replacer nämlich Kalilies NPCs unterstützt wird. Schade dachte ich mir, aber ansonsten eine coole Mod und eine sau coole Idee
HOLD MY HAND ANG. OUCH, NOT SO HARD. IT'S JUST A HARMLESS TORCHBUG. LOL :-)=. TIME TO GO TO BED ANG. WHAT THE HELL, YOU CAN SLEEP IN MY HOUSE. YOU DON'T NEED TO SLEEP IN THE STABLES ANYMORE. :-)=
I don't know. Maybe is because those mods weren't made with the construction kit? I really don't know how to solve these issues given my inexperience with modding. All I know is from watching video tutorials on YouTube. I'm sorry. Maybe try re-installing those mods and this one? One of the comments below stated that it worked.
I have NFF and RDO as well. Had no problem asking her to follow me before I even finished her quest. So yes I had the "Follow me I need your help" option without this mod.
I'm going to try adjusting my load order a bit but after finishing all the training I ran into an issue where if I selected one option to "get to know her better" essentially that afterwards she gave me tho but I could not get any dialogue options to appear to obtain her as a follower and if I tell her next time on her "offer" she'll gift me the bow but then I have no dialogue options to have her as a follower or otherwise
EDIT: I just realized while organizing some of my plugins. I think I found out what the cause was, looks like it MIGHT something with Flower Girls' Adventures addon. I'm going to see if doing a little load order juggle will let both play together but still give me the possible follower option w/Angi.
Being that her camp is where I've opted to start my nearly finished load order and new journey into Skyrim from. this and a few other QoL mods I found for her camp are absolutely perfect!
Edit2: no go. I've moved the plugin below and above anything affecting followers and made sure the one thing I found that mightve been overwriting this plugin and im still unable to get the follower options before or after she gives me the bow. I think something from FG Adventures is completely overwriting that part of this mod
Edit3: I disabled FG Adventures which adds the interaction to make Angi a possible lover after completing her training and I tried loading a new alternate start save to go to her camp and no options to make her a follower when initially talking to her or after completing her training came up. I can't think of what else could possibly be causing the option not to show up.
That seems to be the case. You are talking of an add-on and not the original Flowergirls, right? This is the first (and only) time I've made a mod so I don't know exactly how to fix compatibility issues...
Yea it was an addon for FG which I hadn't realized originally allowed for making Angi a Lover and enabling her to be a follower. I Backtracked the cause back to the addon which was the problem of why this mod's follower options/dialogue weren't triggering, that's my fault lol.
"She will be available as a follower right after asking her to teach you. Just in case, DO NOT ask her to follow you as it may break her quest. Wait intul her training sessions are complete, get Angi's bow and then ask her to follow you"
Why not just make her available has follower after finishing the quest and getting the bow...? You would directly avoid bugs or quest issue. It would also makes more sense for her to follow a confirmed hunter. You can add dialogue lines and VA using xVasynth very easly, making her more interesting.
Angi is interesting character who need to be fleshed out, go ahead :)
Understand that this is the very first time I'm making a mod, so I try not to touch too much at the risk of breaking something. Maybe if I gain some experience I might, but for now I don't want to change something I don't fully understand
I would do it myself, but I would have to do it every time you do a update. It is better for the mod author to do it. This is an excellent mod ESPFE Follower - Eslify facegen and voices at Skyrim Special Edition https://www.nexusmods.com/skyrimspecialedition/mods/56396?tab=files This script can be used in SSEEdit to convert most mod ESP to ESP_FE, not just followers. Not sure if this is how mod authors do it.
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To be honest, I ditched this mod myself long ago for GLAM Angi lol.
Click on her, type showinventory and find the refID of the Bow of the Hunt. I think it's 000ab705 but better be sure.
Last, type removeitem 000ab705 1 and she's set.
I really don't know how to solve these issues given my inexperience with modding. All I know is from watching video tutorials on YouTube. I'm sorry.
Maybe try re-installing those mods and this one? One of the comments below stated that it worked.
UPDATE: after installing the RDO mod and reinstalling this one, I now have the option.
What is the load order of these mod?
EDIT: I just realized while organizing some of my plugins. I think I found out what the cause was, looks like it MIGHT something with Flower Girls' Adventures addon. I'm going to see if doing a little load order juggle will let both play together but still give me the possible follower option w/Angi.
Being that her camp is where I've opted to start my nearly finished load order and new journey into Skyrim from. this and a few other QoL mods I found for her camp are absolutely perfect!
Edit2: no go. I've moved the plugin below and above anything affecting followers and made sure the one thing I found that mightve been overwriting this plugin and im still unable to get the follower options before or after she gives me the bow. I think something from FG Adventures is completely overwriting that part of this mod
Edit3: I disabled FG Adventures which adds the interaction to make Angi a possible lover after completing her training and I tried loading a new alternate start save to go to her camp and no options to make her a follower when initially talking to her or after completing her training came up. I can't think of what else could possibly be causing the option not to show up.
This is the first (and only) time I've made a mod so I don't know exactly how to fix compatibility issues...
Wait intul her training sessions are complete, get Angi's bow and then
ask her to follow you"
Why not just make her available has follower after finishing the quest and getting the bow...? You would directly avoid bugs or quest issue.
It would also makes more sense for her to follow a confirmed hunter.
You can add dialogue lines and VA using xVasynth very easly, making her more interesting.
Angi is interesting character who need to be fleshed out, go ahead :)
This is an excellent mod ESPFE Follower - Eslify facegen and voices at Skyrim Special Edition
https://www.nexusmods.com/skyrimspecialedition/mods/56396?tab=files
This script can be used in SSEEdit to convert most mod ESP to ESP_FE, not just followers. Not sure if this is how mod authors do it.