About this mod
Rayek's end has major performance issues due to skyrim engine limitations causing frame drops, and this fixes it by adding even more occlusion zones to avoid the hardcoded draw limit (and also fixes some bugs/annoyances in the map)
- Requirements
- Permissions and credits
More roombounds were added to reduce drawcall engine limitations causing big fps drops in some areas. Navmesh is expanded in bath area and previous chair idle markers were removed due to npcs getting stuck attempting to activate them but not actually doing the idle animation. Waterfalls in bath area were also removed due to bug causing them to not show up in some mod lists (no idea why whether it be rendering limits on lights or whatever this engine sucks :/). Npcs are also prevented from using idle markers at some crafting areas due to them making annoying sounds hammering all night while I'm trying to sleep after defeating world ending monsters.