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YASH Food Portion Adjustments Readme

== Who Might Be Interested In This Mod ==============
YASH players that don't use a separate "needs" mod.

== Mod Description ==================================
Balances food weights and recipes in a consistent and "realistic" manner, and applies YASH food effects (modified slightly). Optional add-ons for Campfire and Hunterborn.

== Purpose ==========================================
Vanilla food weights and recipes are not consistent or realistic. An apple weighs 0.1, but a venison chop weighs 2.0. Raw beef weighs 0.2, but cooked beef weighs 0.5. Large animals don't provide near as much meat as they should. The food weights, recipes and animal meat amounts should be balanced in such a way that they provide consistent portion sizes.

== Background on YASH Food Effects ==================
YASH provides H/M/S buffs for eating food that last about 4 in-game hours (cooked food) or 2 hours (raw food), which encourages regular eating. Meat fortifies health, fruit/veggies fortify stamina, and seafood fortifies magicka. This encourages players to eat balanced meals.

== What This Mod Does ===============================
1. Raw meat available from large animals (wolves, deer, elk, etc) have been increased significantly. Reason: I shouldn't have to kill a deer every day to stay fed.
2. Large animal raw meat weights have been adjusted with portioning in mind. Small animal raw meats have been adjusted in a reailistic/consistent manner. Reason: If I was in the field butchering the carcass, I would harvest some larger pieces and then I would cut them into smaller pieces when I was ready to cook them.
3. When raw meat and fruit/veggies are cooked, they lose weight (20-30% for meat depending on fat content, up to 50% for fruit/veggies). I am not a nutritionist, But I did a little research and then some guessing.
4. Recipes and cooked food weights have been adjusted with the goal of a "balanced meal" weighing around 1.0 units. "Balanced meal" means a meal that contains either meat and fruit/veggies OR seafood and fruit/veggies. Warrior characters would like the health/stamina buffs, mage characters would like the magicka/stamina buffs.
- Meat for larger animals ends up weighing around 0.5 units after cooking, per portion.
- Cooked fruit veggie dishes end up weighing around 0.5 units after cooking, per portion.
- Stews (include meat and veggies) end up weighing 1.0 units after cooking, per portion.
- Example: this mod changes raw venison to weigh 2.25. When it is cooked, it is broken up into smaller portions, and the results are 3 venison chops that weigh 0.56 each.
5. YASH food effects were adjusted slightly.
- Higher-fat cooked foods last up to 5 in-game hours, lower-fat cooked foods last 4 hours. I am not a nutritionist, I just guessed.
- Nearly all cooked foods fortify 25 points. Raw foods fortify around 10 points.
6. Beverages were not modified.

== Optional Add-on For Campfire ======================
1. Campfire recipes were adjusted to be consistent with the main mod.
2. Wood chopping block was edited so that it includes Campfire scripts + the ability to chop 10 times in a row (YASH feature).

== Optional Add-on For Hunterborn ====================
1. All foods an recipes were adjusted to be consistent with the main mod.
2. Hunterborn has it's own method for determining the amount of raw meat on a carcass, which overrides this mod. I recommend using the Options: Hunterborn lesser power to set the Abundancy to Normal (default is Lean).
3. I tried to keep the food values (pricing) consistent with YASH pricing as best I could.

== Installation, Load Order & Compatibility ==========
Installation: I don't recommend including this mod in your bashed patch. I deactivate it before creating my bashed patch, and then I place this mod after the bashed patch in my load order.

Compatibility:
1. I don't think it makes sense to use this mod with a "needs" mod (iNeed, Imp's More Complex Needs, etc). Either this mod will override that mod's content, or vice versa...and the buffs (this mod)/debuffs (needs mod) would probably stack in a way that doesn't make sense.
2. I think this can be used alongside food-adding mods such as Mealtime. I haven't tried it, but I assume that you will find some inconsistencies with the food portion sizes and pricing.

== Credits ===========================================
1. YASH is my favorite mod, and it is why I still play Skyrim after 1300 hours. It inspired me to create this mod, because I like the gameplay consistency that YASH provides, so I wanted to extend that to food (I like food). Thank you dAb for creating this mod, and thank you Hilli1 for your support.
2. Campfire - thank you Chesko!
3. Hunterborn - thank you unuroboros!
4. xEdit - thank you ElminsterAU and the xEdit team for this awesome tool.