Skyrim Special Edition

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LadyRaine

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LadyRaine

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30 comments

  1. LadyRaine
    LadyRaine
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    New version up just some minor fixes
  2. LadyRaine
    LadyRaine
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    oops uploaded the wrong esl version please redownload it its fixed now sorry
  3. wickedchild
    wickedchild
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    Is Kaiden a hard requirement? I have no desire to add another follower..., especially when all they do is get in the way.
    1. roguephoenix909
      roguephoenix909
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      The house itself comes from the Kaidan mod, so yes, Kaidan would be a hard requirement.
    2. ghostofrimera
      ghostofrimera
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      This follower is *so* not like any other follower... and he's easily dismissed early on.  Also, you don't have to go find him for the house to be there... though not sure if you need to do any of his quest to be able to buy the house...
    3. AranaAGF
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      Hard Requirement - you literally have to marry Kaidan to be able to purchase the house. No I am not kidding, though there are mods to change that I believe.
  4. Evdawg514
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    Hi LadyRaine,

    I would like to start off by saying how great your Mod is, love the lighting in the home, too many interior locations prefer to keep it dark. Also love how there's room enough for everything but still keeps that cozy home feeling you would want to raise a family in. Which brings me to my request: would it be possible to make the home compatible with the following mod?

    "Hearthfire multiple adoptions - Now with custom home support for kids and spouse"
    https://www.nexusmods.com/skyrimspecialedition/mods/3862?tab=description

    Downloaded your mod specifically for that, as there was room for up to 6 kids, but I have not been able to move my family in. I was taking a look at the multiple adoptions mod page description and there is a whole list of custom houses which can be used, but I did not see your mod on the list.. Unless your mod should already be compatible with that mod, then it must be an issue on my end. I did use the "Bless Home" power in Autumwatch, then tried talking to my spouse, but Autumwatch was not an available option to move my family to. That, coupled with the fact your mod was not on the list of supported custom houses, and the need to make your house mod compatible with the multiple adoptions mod, is what brings me here, hat in hand asking for your assistance :)

    I did see there was a tutorial on the mod page showing how to make a custom home compatible, though my modding experience is less non-existent and have not yet been able to do it myself. Found a video tutorial showing how to do so, so hopefully I can get it done, though your assistance in creating it would be very much appreciated, I am sure by more than just myself.

    Adding Custom Home Support Guide: https://forums.nexusmods.com/index.php?/topic/2131429-make-your-home-multiple-adoption-friendly/
    Youtube Video Guide: https://www.youtube.com/watch?v=PjpKl5qs-Qk&ab_channel=SKYRIMMODSCOFFEEREVIEWS

    Thank you for your time and consideration, looking forward to hearing back from you :) Thanks again for the awesome mod!!
  5. burnningdevil21
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    do i need the redone version to get rid of the floating tree?
  6. DiscipleDarkfriend
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    Thank you for doing this, I really want to use it but it has a deleted navmesh, this is not good. 
  7. gnewna
    gnewna
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    Love this, I think there might be some problems with the navmesh outside the fenced version, Kaidan and my other followers were all trying to run inside one of the gate posts, and when I managed to move them away a little bit with the console, they wouldn't follow me, just stood and watched me leave, until I moved them with the console/summoned Kaidan with his war horn. It's a gorgeous expansion to the house and I'd love to use the walled version, but for now it's not really working - I don't know if this is a mod clash, I'll test tomorrow with *just* Kaidan and this mod, on the off chance, though there's no problems with the un-fenced version, fwiw. (Edit - just realised I spoke too soon about the un-fenced version - they follow me around the area in front of the house fine but when I get to the road that passes the house they just stop still.)
    1. LadyRaine
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      that's odd I'm not sure what's causing your problems the fenced version has no changes to the nav mesh just collision barriers around the walls.
      for the unwalled version  were you using any mods with it ?
    2. gnewna
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      Nothing that affects the area, as far as I can tell. (Well, other than obviously Kaidan's original edit to add the house in the first place.) I haven't had a chance to test with only this and Kaidan, though, so perhaps I'm missing something.
    3. Goldstrike574
      Goldstrike574
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      Did you find a fix for this? I'm having this problem too.
  8. TheShadyGirl1997
    TheShadyGirl1997
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    Hey there love the mod! But there seems to be a bit of a issue for me atleast.

    you see whenever i have this mod installed  it seems like the furniture glitches, like 1 bed is missing and one chest is literaly inside at the footh of the bed and i have no idea how to fix it.

    i tried a older save file from way before i lived there and it seemed to work just fine but that was quite a while ago any solutions i would really like to use your mod! :) 
  9. Raddlia
    Raddlia
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    Would the guide from Skald's Mail - A Courier Alternative to add your own mailbox work with this house? I ask because it's not a standalone house mod but rather an upgrade to another mods added house.
    1. LadyRaine
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      Honestly I have no idea your best bet would be to just to try it and see looking at the mod I think it should be ok but no guaranties
  10. JeerTei
    JeerTei
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    Love the mod! I'm a sucker for big houses, so anything expanding Autumn Watch was a must for me lol

    Just wanted to say there seems to be a bed marker or something near the bookshelf & wardrobe in the follower's room because Lucien keeps crawling up in there & appearing on the kid's shelf on the other side! Though it's not bothersome to me, personally, I had quite the laugh seeing him curled up on the toy shelf!

    [image]
    1. LadyRaine
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      I believe the bed on the other side of the toy shelf is to blame  and for some reason he likes the shelf lol. I'll see what I ca do but it won't be any time soon unfortunately
  11. thelittlefae
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    Sooo I have a mod where you can milk cows.... and so it completely baffled me when I realized it's completely impossible to reach the cow, as there's no gate and you can't hop the fence.. Other note-- it might be a good idea to add a surrounding fence so your kids can go outside immersivity without getting attacked by the animals that spawn nearby, it would make it a bit more immersive. Really though, you've done a great job. The kitchen looks gorgeous and outside is my favorite, the little garden and forge are so cute. Really nice touch with the script for your horse to dock, that stable is awesome.
    1. LadyRaine
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      Thanks :) the cow has a collision barrier around it because whenever a bear or wolves come around it would  run away and get killed. if more people want it I could make a version without it or if you have any creation kit experience you can remove it yourself . That said your idea of a fence around the area for the kids would work to protect them and the cow and I can get rid of the collision around the cow. LOL look for a new version soon likely a week or two as I don't have much time this week to work on it . Thanks for your comment and great suggestion. :)
  12. lillindine
    lillindine
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    This is fantastic. I'll have to track it until my next playthrough, but thank you!