I desperately need a working function to add a given sourcefile as master to a target file. I'm going nuts here! Yes, xEdit can do that. But i really need to code it into my script :(
Thanks! Hadn't thought they have a channel. I found a workaround for now. Leaves a mud trace in my script, but does what it should for now. Again, thanks for your response :)
Apply filter for PDMs Can this script automatically assign PlayerRef, "set enable state to opposite of parent", and Z axis to -30000 to records that only have "Initially Disabled"? There are mods that do this and it's not a good practice, and I literally have to go through every record and patch this manually, which is tedious and time-consuming.
PDMs only need removing if they're single records. If they're overrides, they don't need deleting. This is only really of use for mod authors tbh. If you're not sure what you're doing, leave them be.
15 comments
I desperately need a working function to add a given sourcefile as master to a target file. I'm going nuts here! Yes, xEdit can do that. But i really need to code it into my script :(
Hope you can help.. <3
Can this script automatically assign PlayerRef, "set enable state to opposite of parent", and Z axis to -30000 to records that only have "Initially Disabled"? There are mods that do this and it's not a good practice, and I literally have to go through every record and patch this manually, which is tedious and time-consuming.
This is only really of use for mod authors tbh. If you're not sure what you're doing, leave them be.
Rename a sequence of files:
XYZfile1.mp3
XYZfile2.mp3
XYZfile3.mp3
...
to
file1.mp3
file2.mp3
file3.mp3
...
Use command in Poweshell:
get-childitem *.mp3 | foreach { rename-item $_ $_.Name.Replace("XYZ", "") }
The free program "Everything" has also a great ability to mass rename...