Skyrim Special Edition

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NobleFonz

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NobleFonz

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  • Design Notes

    I just wanted to give some insight and background behind the changes I made and why I made them. I originally was going to edit the race heights but decided against it I made a patch for FK's Racial Diverse Skeletons that will change height. I originally set the starting skills to level 5 but changed my mind so others won't feel it's taking too long to perk skills whether they are using a perk overhaul mod or not. Plus there are plenty of other mods out there that will do that if you want that so I thought it was redundant for me to have it in my mod. I also originally had no static skill bonuses but decided to include them because static skill bonuses ultimately means nothing in the end, but I still wanted for each race to be naturally talented in those skills so I made the same static sk...