Shame there's no mouse tail to go with the mouse ears. Even recolouring the Cute Cow tail to gray would be an acceptable substitute, but that's beyond me.
so when I equip the 5 tails it looks like it's in the right spot (on the tailbone), but when I equip any of the single tails they go straight to the middle of the back. anyway to fix? I have moved xpmse to the bottom of my load order, under any mod that was overwriting it and still the same. attaches to the back.
I've looked for the SliderTailsEarsHorns on LL and I can't find it. Has anyone else had this problem? I was really hoping to have a cow tail through race menu.
There's a mod on Loverslab called SlidersEarsTailsHorns. It allows you to equip them via Racemenu preventing them from being unequipped when events such as getting jailed strips your character's equipment.
I have a problem with the Mod, i have no animation. Tail looks correct, attaches to floor under feet, ears float in the air right between legs. Please Help.
This sounds like it could be an issue with something overwriting/altering your skeleton. This happens when the tail Is looking for a bone it can't find. This is due to either a name change or the bone just not being there.
same everything else works, collisions on body, jiggles etc but not tails. they are on the ground with weird looking pose, tryied to reinstall them, xpmsexxl fnis etc nothing works it can be body issue ? BHUNP 3BBBbody
Not sure if anyone else has encountered this problem, but when I try to use the tails they aren't equipping or are invisible. The ears work fine though.
I'd have to learn how to add bodyslide data to it so the mesh reacts to the sliders. Probably not gonna happen as I am doing various other things with my free time, but now It's on my radar. So, we'll see.
I know I've ask this question before, though it's been long time so I will ask again (>v<; has anyone figure out how to add these to racemenu?
because let's be really I could just get a race character that has these feature, but the problem is all the cool and cute character preset that modders release, always has the nord race as a default without consideration, that other players play other races aside from nord (>.<;
There's a mod on LL that adds these to Racemenu, should be listed in the mod description somewhere. Only downside is no collisions. Talked with a different guy who tried getting collisions working with racemenu but no luck.
As for modders using nords for their presets, you can play as other humanoid races as long as you load the head sculpt. Assuming the modder included the sculpts you should be able to play as whatever race you want and look the same, except for height difference.
Does it actually work though? I only saw the standard edition and some in comments of it said does not work, 1 person posted his fix for se but then someone after said does not work for ae
It atleast works for me, I use it for my Kumiko preset. From looking at the posts under the mod on LL it seems to work for SE but not AE, so if you're using an AE version of Skyrim unfortunately you might be outta luck.
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because let's be really I could just get a race character that has these feature, but the problem is all the cool and cute character preset that modders release, always has the nord race as a default without consideration, that other players play other races aside from nord (>.<;
As for modders using nords for their presets, you can play as other humanoid races as long as you load the head sculpt. Assuming the modder included the sculpts you should be able to play as whatever race you want and look the same, except for height difference.
I only saw the standard edition and some in comments of it said does not work, 1 person posted his fix for se but then someone after said does not work for ae