1. Since it's not mentioned among the perk overhauls, is this compatible with SPERG?
2. The main thing I wanted from CCOR besides the item component breakdowns is the altered XP progression based on number of times you craft the same item. That isn't mentioned here, is it an option? If not, is there something else I can use?
Hi there, i have a small question about this mod. Specifically about crafting hold guard armor. Is ther some sort of hidden requirement to craft these particuler armors besides being thane?
Reason why i am asking this is because when i craft the whiterun armor i can craft it anywhere, but if i want to craft the dawnstar guard armor i can only specifically craft it at the forge of dawnstar. Not anywhere else.
Hello, I'm 95% sure it's not your mod that's causing an issue but I'd like to ask for your help nonetheless if that's alright.
I'm using Ordinator, and when I select the Expert Smithing perk for "plate/scaled/nordic", it doesn't add the vanilla recipes associated with it. But when I pick "orcish", they do.
I'm using Ordinator, your mod, the USSEP, and a Bashed Patch. I recently added to Ordinator some tags (names, text, keywords) in Wrye Bash because USSEP was overriding some perk descriptions. Would that be an issue? edit: I'm using 1.5.97 versions. edit2: Oh, I'm also using Honed Metal but idk if it's worth mentioning
Just out of curiosity since I just did a whole WACCF/CCOR/ACE purge and started using this and Weapon Armor Attribute Tweaks, does this need the other patches you have done for the other version? Like aMidianBorn Content Addon Light (which I also just swapped out), ICH, or Volkihar Knight?
Thanks alot for the mod without WACCF. Break down items without many changes like Ars Metallica(greate mod too). It's sad when one mod needs many others on the chain and patches.
30 comments
wish there was a version that just changed recipes,no replica no break downs
1. Since it's not mentioned among the perk overhauls, is this compatible with SPERG?
2. The main thing I wanted from CCOR besides the item component breakdowns is the altered XP progression based on number of times you craft the same item. That isn't mentioned here, is it an option? If not, is there something else I can use?
Reason why i am asking this is because when i craft the whiterun armor i can craft it anywhere, but if i want to craft the dawnstar guard armor i can only specifically craft it at the forge of dawnstar. Not anywhere else.
And would this overlap or be fine to work alongside Crafting Recipe Distributor ?
I'm using Ordinator, and when I select the Expert Smithing perk for "plate/scaled/nordic", it doesn't add the vanilla recipes associated with it. But when I pick "orcish", they do.
I'm using Ordinator, your mod, the USSEP, and a Bashed Patch. I recently added to Ordinator some tags (names, text, keywords) in Wrye Bash because USSEP was overriding some perk descriptions. Would that be an issue? edit: I'm using 1.5.97 versions. edit2: Oh, I'm also using Honed Metal but idk if it's worth mentioning
Thank you for your time
Break down items without many changes like Ars Metallica(greate mod too).
It's sad when one mod needs many others on the chain and patches.