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- Skybound Underhang Camp
Skybound Underhang Camp
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Version7
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File information
Last updated
Original upload
Created by
MissileUploaded by
MissileMannVirus scan
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This page was last updated on 09 March 2025, 4:35AM
- Changelogs
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Version 7
- Will most likely require a new save. Pretty big update
- Created an official Lawbringer patch. You definitely need a new save if you have the old patch installed.
- Changed an area in the middle of the camp. There is now a tower and a rock trap that activates towards the beginning of the camp.
- Alfin should no longer forgive you if you sheathe your weapons. No turning back if you can't handle the smoke.
- Renamed the note needed to start the small quest so that it's more noticeable
- The backup note that triggers the quest if you don't take it from Alfin is moved next to the bed in Alfin's cabin
- Gerdur now becomes a friend after completing the quest
- Fixed the alternate bandit boss spawning in too early and when he wasn't supposed to
- Removed an additional bandit. One of the archers all the way up top.
- Some clutter changes
- Removed anvil.
- My Master the Summit patch is no longer supported. Use the Patch from Master the Summit - Revised once it's updated for v7
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Version 6
- Got rid of the separate faction the bandits on the upper level have, and gave them back the default factions
- Changed some of the difficulties on some of the leveled bandits
- Made the mage Easy rather than Normal
- Made the archer at the beginning of the camp Normal rather than Easy
- Made a bandit over by the cabin Normal rather than Hard
- Changed some food that didn't make much sense being at the camp. Like replacing boar meat with cooked beef instead
- Added a hidden key that can be used to unlock the locked chests. Similar to the keys from "Locked Chests Have Keys"
- Added patch for Master of the Summit
- Navmesh combo patch between Master of the Summit and Helgen Reborn
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Version 5
- Fixed quest marker never showing up on Gerdur
- Moved the note to Alfin's body. If you don't take it off his body before the cell resets, it will be in the original position on the table.
- Removed two bandits. I still felt like there too many bandits in the area
- Added an encounter zone to the area, along with a consistency patch for Simon's Arena mod
- Reworked the quest a bit
- Added some stockade walls
- I recommend installing this a new save
- Changed the Whiterun flag to a generic flag
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Version 4
- Added a new area above the campfire part. A shack and a tower along the cliff above the camp. The shack contains some noble drawers, a bed, chair, etc. Alfin livin the baller life am I right? Moved Alfin and his dog, into the shack. Rearranged items to fit better with the updated area. Moved boss chest to the new area. Can't take all the credit for the idea, got the initial idea from this video: https://youtu.be/w46GpNBuoo8
Alfin now carries an elven dagger of chills
Removed one of the bandits. I felt like there were too many bandits at once.
Made the bandits up the new stairs into their own custom bandit faction so that you wouldn't get swarmed by a bunch of bandits at once.
Disabled havok on some of the notes to avoid them flying off when doing crazy shit that way you could find the note to do the quest and not miss it (yes there's been a teeny tiny quest if you didn't know already)
Removed some idles that just weren't working well enough for me.
Completely redid navmesh from vanilla. Now that I have better knowledge of how navmesh works, I was able to properly edit the navmesh around the camp. This also DRASTICALLY reduced the amount of navcut boxes in the mod. Maybe removed like 90% of them.
I would recommend using this update on a new save. - CC Iron Plate Addon - Updated for new position of the helmet
- Lux Via - Removed the signpost I added and put the note onto Lux Via's signpost
- March 26th - Helgen Reborn Patch so it works with recent update
- Added a new area above the campfire part. A shack and a tower along the cliff above the camp. The shack contains some noble drawers, a bed, chair, etc. Alfin livin the baller life am I right? Moved Alfin and his dog, into the shack. Rearranged items to fit better with the updated area. Moved boss chest to the new area. Can't take all the credit for the idea, got the initial idea from this video: https://youtu.be/w46GpNBuoo8
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Version 3
- Added "disableHavokOnLoad" script to note on the sign post to hopefully prevent it from falling off, added some stockades, improved the firewood area, added bear traps, and other small fixes
Added optional addon for Iron Plate from AE, gives the dead mercenary the armor
- Added "disableHavokOnLoad" script to note on the sign post to hopefully prevent it from falling off, added some stockades, improved the firewood area, added bear traps, and other small fixes
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Version 2
- Two placed bedrolls were static ones before, changed them to furniture so that you can actually zzzzzzzzzzzzzzzzz on them
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Version 1
- Initial Release
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- Author's activity
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March 2025
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09 Mar 2025, 4:38AM | Action by: MissileMann
Attribute change
'file visible to the public'
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09 Mar 2025, 4:35AM | Action by: MissileMann
Changelog added
'Change log added for version 7'
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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09 Mar 2025, 4:29AM | Action by: MissileMann
Mod image added
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- Mod page activity
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June 2025
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22 Jun 2025, 6:40PM | Action by: Bruc3L3roy
Endorsed
'Skybound Underhang Camp'
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21 Jun 2025, 8:17PM | Action by: Emmanini
Tracked
'Skybound Underhang Camp'
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17 Jun 2025, 11:33PM | Action by: oneaboveall
Endorsed
'Skybound Underhang Camp'
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17 Jun 2025, 10:14PM | Action by: ModernEvilSlayer1470
Endorsed
'Skybound Underhang Camp'
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17 Jun 2025, 10:14PM | Action by: ModernEvilSlayer1470
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'Skybound Underhang Camp'
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15 Jun 2025, 5:30PM | Action by: IntoSpaceWeGo
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'Skybound Underhang Camp'
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15 Jun 2025, 9:59AM | Action by: oneaboveall
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'Skybound Underhang Camp'
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13 Jun 2025, 11:57AM | Action by: Sandwichgiver
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'Skybound Underhang Camp'
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11 Jun 2025, 9:40AM | Action by: MarkJones32610
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'Skybound Underhang Camp'
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08 Jun 2025, 6:01PM | Action by: sanctusV2
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'Skybound Underhang Camp'
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08 Jun 2025, 4:13AM | Action by: kathryn90
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'Skybound Underhang Camp'
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06 Jun 2025, 5:34AM | Action by: Dragon4real
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'Skybound Underhang Camp'
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05 Jun 2025, 8:27PM | Action by: KimiMae
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'Skybound Underhang Camp'
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05 Jun 2025, 12:27PM | Action by: Ntpractical11
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'Skybound Underhang Camp'
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03 Jun 2025, 1:06PM | Action by: Cezarowzky
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'Skybound Underhang Camp'
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03 Jun 2025, 5:37AM | Action by: Alashazam987
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'Skybound Underhang Camp'
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01 Jun 2025, 10:36PM | Action by: MasterMaicScar
Endorsed
'Skybound Underhang Camp'
May 2025
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30 May 2025, 5:20PM | Action by: Shyesha
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'Skybound Underhang Camp'
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29 May 2025, 4:14PM | Action by: megnoeu
Endorsed
'Skybound Underhang Camp'
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29 May 2025, 10:24AM | Action by: MrNooob
Endorsed
'Skybound Underhang Camp'
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