Skyrim Special Edition

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Created by

Angel Delvax

Uploaded by

rdelvax

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About this mod

This mod is by no means finished.
Angel's Crater aims to create a new island, complete with quests, inhabitants, player homes, new items.

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Angel's Crater.

The aim is to create a new island, complete with inhabitants, followers, quests, player home, dungeons etc.
I'm working on this for my own relaxation, so I'm not dedicated to provide full support of work to get it finished as quick as possible.
That said, I do believe in giving back to the community. I learned a LOT from other mod makers, that's why I posted this here for
everyone to use. If there are issues, I will try to fix them, but please be patient ;)
I'm continuously updating small bits and pieces.
Latest upload: 21-03-2023
Regenerated facegen data to prevent the game from crashing when you approach Angel's Retreat.If this still doesn't work for your game,
I made a version without NPC's. The NPC-less version also has no owner for the beds in the stables, so you can make your followers
a guard to the property instead.

Sorry for the inconvenience. I honestly don't know how this keeps being a problem for some, when it seems to just work for others.

Currently it contains:
-Lilith (a follower, found in the basement of Angel's Retreat)
- A set of "god" armor and weapons (makes it easier to get through the game quickly to test everything)
- A fairly complete player home in Riverwood;
- Smithing stations outside,
- 2 player owned horses
- 4 guards on patrol, 2 during the day, 2 at night
- Stables where the guards live
- the main house, adoption friendly! (up to 6 children possible) and 10 follower beds
- A Khajit housekeeper / merchant
- a LOT of mannequins and weapon displays
- dedicated displays for Daedric items, Necklaces, black books, portal stones etc.
- Cloud storage! All vanilla player homes now have a chest connected to the cloud!
- A "vault" (wip. Contains shrines and standing stones atm. Key can be found in the stables.)
- A basement with 15 more follower beds, training area's for smithing, alchemy, enchanting and more. (wip.)
- a vast library for all your books. Even show cases for some special books! (Mystic Dawn Commentaries don't seem to work though)
- 2 small and 2 large fish tanks.
- wall "mounts" for the different maps found in the game. Currently: all treasure maps, all fishing maps, the deathbrand map and the dragon burial map.



Still to do:
- Learning skills from the NPC's in the basement isn't fixed yet. Receive healing from the acolytes next to the basement pool doesn't work either.
- I'm still figuring out how to script auto-load for crafting stations. When I figured that out, all crafting stations in the mod will auto-load
  materials from shared storage. However, the auto-storage fish mod works just fine with my linked storage options.
- The "black book" on the pedestal in the library will eventually be scripted, so you can turn on/off features like auto-load, cheat items, quests, NPC's...
- most of the unique / special books in the display cases in the library still need to be scripted.
- ALL of the actual crater part ... But that's for WAY later :p

Requirements:
Dawnguard, Dragonborn, Hearthfire and Hearthfire Multi Adoption (if you want up to 6 kids.)
The fishing mod and saints / seducers from the creators club are a hard requirement for fish tanks, fishing maps and the added bugs in jars.

I have quite a few mods running for visuals and textures. The armor and weapons my char. has equipped are included, Recorder as follower is not.

you're free to use and edit the mod for personal use only! Don't distribute it!