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Abbie Doobie

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AbbieDoobie

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45 comments

  1. AbbieDoobie
    AbbieDoobie
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    Locked
    Sticky
    For anyone looking, Parapets created one for Starfield: https://www.nexusmods.com/starfield/mods/1603
  2. klesk666
    klesk666
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    Hello friend, any chance you could port this for Fallout 4? 
  3. ipaid4winrar
    ipaid4winrar
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    If anybody runs into the issue of sprinting not working when using controller input, check if you have True Directional Movement installed and disable the Override controller deadzone option. Was racking my brain trying to figure this problem out.
    1. Doctective
      Doctective
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      Holy f*** thank you!
  4. Ubeogesh
    Ubeogesh
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    Can this be used on SteamDeck & Steam Controller to have Controller inputs with mouse simultaneously?

    P.S. looks like just the Auto Input Switch is enough to acomplish it...
  5. soupie1
    soupie1
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    Not working for me. Setting Says walk is set as - = [ ].
  6. Dino72898
    Dino72898
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    Hi, previously had this mod installed and it worked flawlessly. Recently decided to try modding again after a while and resintalling mods after the most recent update. The game runs but when I am loaded in to my save, none of my basic keybinds work at all, except for the ones set by other mods (Quicklight still works for example). I am unable to move, jump, attack, etc. I can only mouse look. I have tried resetting my controls in game, as well as deleting the controlmap file, but these do not fix or change anything. I would also like to note that my controlmap file just looks corrupted whenever it is generated, like this: " ž&          
               
       $   +   ,                         !%   $   *   ,   ..   2-   5   8   9   :"   ?#   C   ÿ
       ÿ ”    
          ÿ   ÿ
       ÿ   ÿ   ÿ   ÿ   ÿ%   ÿ+   ÿ-   ÿ.   ÿ,   ÿ&   ÿ$   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ   ÿ    ÿ ?
              
    %   $       @   €          
      @   € "

    Any suggestions as to what could be the cause? Thanks
    1. Dino72898
      Dino72898
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      Update for those who may encounter the same issue. It wasn't this mod. The culprit was ENB Input Disabler. Everything works fine again here.
  7. leoswan2000
    leoswan2000
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    I spent so long searching for a way to get my wooting to work in skyrim I didn't even stop to think that someone might have made a mod. This works perfectly. Thank you SO much!
  8. altrev1
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    Hi, tried adding this to the mod collection I'm using and it causes a crash on launch, any ideas what the issue could be?
    1. AbbieDoobie
      AbbieDoobie
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      That may have been my fault! I also crashed, BUT I haven't touched my load order in a long time so it could be another mod.

      Regardless, I uploaded a very minor tweak to fix a very very very stupid typo on my part. The type was fine back when AIS got updated to work hand-in-hand, but something caused that to change. Either way, the typo shouldn't have been there, and it should now work. I did not crash on launch, BUT I tweaked other mods inbetween things so my test case is poor.
    2. altrev1
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      Sadly this hasn't fixed the issue for me. Seems my bandit genocide will have to wait a little longer until I can diagnose the issue.

      This mod isn't included in the mod collection I'm using and everything was working fine before. But then a game update forced me to update to a newer collection version and ever since then I've been getting issues with moving and panning the camera at the same time. No idea what's changed, but eh, welcome to Skyrim modding. Nothing can ever be simple.
    3. Veary
      Veary
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      I'm also crashing on launch with this added with skyrim version 1.6.1170.0. Just got back to modding and list is super small. Toggling this on and off causes or resolved the crashes. Thanks.
    4. AbbieDoobie
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      I'm investigating today, getting a base profile setup so I can test and figure out what is happening. I don't intend to leave this mod to die :)
    5. AbbieDoobie
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      Issue has been fixed! ControlMap needed to be updated to match v1.6.1130.

      I didn't catch this originally, as I had completely wiped that file from my install, and merely tested booting up and minimal in-game stuff. Without that file though, this mod is essentially pointless, as this is what allows proper mixing of Mouse and Gamepad without broken key bindings!

      Thank you for posting everyone!
    6. Veary
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      Awesome, thank you for your work
  9. dialloballa
    dialloballa
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    My game crashes whenever I have bGamepadEnable=1 any ideas?
    1. AbbieDoobie
      AbbieDoobie
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      This issue has been resolved, the controlmap file needed to be updated for v1.6.1130.

      You may need to reset your keybindings in-game (or delete 'ControlMap_Custom.txt' in the skyrim's root folder) for everything to work properly again.
  10. viperfan7
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    For anyone looking to use this with something like a Razer Tartarus Pro, where you can't bind a key to both an axis and button, I've made a FreePIE script
    actPer = 0 # Number from 0-1 representing how far you must move before the button triggers
    devNum = 0 # Array index for the controller that is used

    x = xbox360[devNum].leftStickX
    y = xbox360[devNum].leftStickY

    # Y Axis (W/S)
    if y > actPer:
        keyboard.setKeyDown(Key.W)
    else:
        keyboard.setKeyUp(Key.W)
    if y < -actPer:
        keyboard.setKeyDown(Key.S)
    else:
        keyboard.setKeyUp(Key.S)

    # X Axis (A,D)
    if x > actPer:
        keyboard.setKeyDown(Key.D)
    else:
        keyboard.setKeyUp(Key.D)
    if x < -actPer:
        keyboard.setKeyDown(Key.A)
    else:
        keyboard.setKeyUp(Key.A)
  11. 2phazt
    2phazt
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    Hi and thank you for this nice mod!

    Since my wooting finally arrived I'm trying to make it work that asdx are my analog movement keys
    in combination with my mouse for the camera control.

    The movement already works great but as soon I touch the mouse the camera
    goes havoc and if I press a mouse button the game locks.

    Any help would be greatly appreciated.
    1. AbbieDoobie
      AbbieDoobie
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      Please be sure you have the requirements, it sounds like you don't have auto input switch
    2. 2phazt
      2phazt
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      Hi and thak you for yor response.

      I indeed used the wrong version of auto input switch since I'm still on 1.5.97.

      Now with the correct version of ais the keyboard analog walk and the mouse aiming works fine in parallel but any mouse button press makes the game stuck.

      Any ideas?