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AndrealphusVIII JenModding and Kelretu

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AndrealphusVIII

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36 comments

  1. AndrealphusVIII
    AndrealphusVIII
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    It's been a few years since I've made this mod. I'll try to offer support, but I'm not sure I remember how I managed to make it.
  2. simonkungen
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    Hey.

    You think you could add a patch for Inventory Interface Information Injector so the Pickaxe actually shows up as a Pickaxe in the inventory? I've been trying for a while now but I can't get it to show up correctly. Perhaps the formID is wrong because the Pickaxe is animated?

    SKSE/Plugins/InventoryInjector/More Lore-Friendly Soul Gems.json
    {
      "$schema": "https://raw.githubusercontent.com/Exit-9B/InventoryInjector/main/docs/InventoryInjector.schema.json",
      "rules": [
        {
          "match": {
            "formType": "Weapon",
            "formID": "More Lore-Friendly Soul Gems.esp|A0812"
          },
          "assign": {
            "subType": "Pickaxe"
          }
        }
      ]
    }
    1. AndrealphusVIII
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      Try changing A0812 to 0x812.

      Edit: On second though, you can leave out the 0x. It can just be 812.
    2. AndrealphusVIII
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      I've added the file in 2.1, which I just uploaded.
    3. simonkungen
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      Hey, does it work on your end? It still shows up as "War Axe" with the Axe icon for me.

      Edit: I ended up modifying the .esp and added 'WeapTypePickaxe' as a Keyword and changed the WeapTypeWarAxe to WeapTypePickaxe.
    4. AndrealphusVIII
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      Try v2.1.1. I've changed the formatting of the text in the file. It seems to be working for me now.
  3. Giboss
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    Hello...

    Maybe I don't understand something, but in my game I don't need to have Ancient Dwarven Pickaxe to extract Aetherium Vein. In Aetherium Vein I mine gem fragments as well as still mine normal soul gems (very often), large amounts of soul game dusts, I even mined a black soul gems. However, I didn't get Aetherium Ore at all (use Ancient Dwarven Pickaxe)..

    This isn't how it's supposed to work, is it?
    1. AndrealphusVIII
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      Very likely you have another mod reverting my changes.
  4. renatornt2821
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    Your Mod brings something more lore-friendly than they way it was implemented in Vanilla. Congratulations and thank you. With your mod, Aetherium becomes a standard material ore for gear. 

    There are two mods out there that bring Aetherium as a crafting material:
    Aetherium Armors and Weapons Compilation
    Legends of Aetherium
    
    Could you please provide us a patch for them?
    1. AndrealphusVIII
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      I'll consider it, if I can get permission.
    2. Hawkeye7808
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      How well does it play with Legacy of the Dragonborn? That one also seems to do stuff with Aetherium.
    3. AndrealphusVIII
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      LotD will likely need a patch, if it doesn't have one already.
  5. 7531Leonidas
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    Hi, Andrealphus - I am not yet on .1130, and don't have the latest USSEP.  I am using a mod called Greatpicks - Two Handed Pickaxes ( https://www.nexusmods.com/skyrimspecialedition/mods/96310 ) which changes some mining mechanics, including the amount of ore obtained.  Could you check for conflicts, please?  I assume that there will be, since your mod changes what is obtained from the three deposits.
    1. AndrealphusVIII
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      Patch has been added.
    2. 7531Leonidas
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      TYSVM!  I won't be able to tell you how well it works, until I get all of my SKSE-based stuff updated.
  6. EnclaveOverlord1
    EnclaveOverlord1
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    So dunno why, but for some reason I only get Soul Gems and Soul Gem Dust when mining the veins. I don't seem to get any Aetherium Ore.

    Edit: My bad, needs a new game to work.
  7. HelenaRedgrave
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    MCM Support please? I'd like to disable the addition of Soul Gem Dust, everything else is great!
  8. Xtudo
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    1. AndrealphusVIII
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      Awesome! Thank you very much.
  9. Avokh32
    Avokh32
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    Hello AndrealphusVIII,

    Did you modify the .esp files or the scripts in this update (besides ESL-fying the.esps)? Or did you just add content?
    1. AndrealphusVIII
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      I compacted the formIDs to make it possible to ESLify the plugins. Other than that, I added one AnimObject for replacement with AnimObject swapper.
  10. logicality77
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    I've been looking for a mod like this for a couple of years now, thank you! I don't know why it doesn't have more popularity, because it's a fantastic addition to Skyrim. It needs a better name, though. I finally found it when looking for something about geodes dispensing soul gems in Blackreach. Maybe include something about the Necromancer's Moon or Mannimarco.
  11. KainThePheonix
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    That is correct about the cell information and being marked as an ESL. ESL's cannot have cell data so ANY mod with cell data in it cannot be an ESL.

    BTW neat mod! Is that pick axe included in the mod? I think it would look pretty nifty if it were tweaked for animation in first and third person POV on the gears and an ENB Light mesh edit for the blue stone in the center in the hilt. I wish I could do it.

    E's & K's!

    1. AndrealphusVIII
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      Yes, the pickaxe is included and in fact needed to mine Aetherium Ores.

      I have been thinking about a more fitting title for this mod, since it goes beyond just soul gems.
    2. foggywizard
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      Lorkhan's Legacy: An Overhaul of Magical Mining and Soul Gems ? Gives it a name with some gravitas to it and makes it easier to find. Name simply chosen because of the number of things affected in the mod that could reasonably fall under being related, even through far reaching tangents, to Lorkhan specifically (ebony being his spilled blood, Dwarves disappearing because of his heart and having the connection to the aetherium ore, Heartstones likely being named such because of being related to his heart...)
    3. AndrealphusVIII
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      Thanks for the suggestion. I'll consider it.