Tree Object LOD Skyrim LOD (level of detail) allows distant terrain, objects, and trees to be seen by the player even when the cells are not loaded, making exteriors in the game much more visually appealing and realistic. Tree LOD can also be rendered with object LOD by DynDOLOD.
IMPORTANT:
Native Skyrim LOD matches unmodded vanilla Skyrim ONLY (and is low quality).
DynDOLOD can be used to generate LOD matching the current mod list (or more specifically, the current plugin load order [LO]).
When mod authors package their DynDOLOD LOD patch into their mods, this LOD matches their LO at time of generation and is called "pre-generated LOD". It will be accurate ONLY for their LO (which is uncertain unless clearly specified).
The ONLY way to have LOD that matches a particular LO is to generate LOD oneself. For example ...
If a mod author provides pre-generated LOD in it's most compatible form (only the mod author's mod is active during LODGen), then those using a mods that change or add objects will not have LOD for the objects, which will change or appear out of nowhere once the cell is loaded (pop-in).
If a mod author provides pre-generated LOD with other mods that change or add objects, then those lacking said mods will see distant objects that ARE NOT THERE and that will change or disappear when the cell is loaded (pop-out).
Recommended DynDOLOD 3 'tree' mesh rules:
Ultra: LOD4/Level0, LOD8/Level1, LOD16/Level2
Performance: LOD4/Billboard4, LOD8/Billboard4, LOD16/Billboard(1) (looks VERY good and may be optimal for many)
This is only the LOD models for the trees provided by the 'parent' mod. Even if this included all of the other stuff in that mod, it would have no impact and wouldn't matter. The file sizes of the LOD meshes are small.
This mod does only provide the marsh tree LOD, and not the oaks.
6 comments
Skyrim LOD (level of detail) allows distant terrain, objects, and trees to be seen by the player even when the cells are not loaded, making exteriors in the game much more visually appealing and realistic. Tree LOD can also be rendered with object LOD by DynDOLOD.
IMPORTANT:
Recommended DynDOLOD 3 'tree' mesh rules:
LOD Instructions
DynDOLOD 3 Support
DynDOLOD and xLODGen General Support
Creating Tree LOD Models
This mod does only provide the marsh tree LOD, and not the oaks.
Are you planning to do oaks part as well? If so I'd better just wait, don't wanna rerun dyndolod again and again
I've added a link to this page, on the original page so users know to come here and download the updated and optimized 3D LODs.
Cheers
PS: I will add my own screens this weekend ... I've lazily and shamelessly grabbed yours in the meantime.