Skyrim Special Edition
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DRHamm

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  1. drhamm
    drhamm
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    And because people have been asking about our current situation:
    My health is deteriorating dramatically. Long covid has left me with heart, lung, and (from clots) eye damage, among other things, and exacerbated my existing disabilities (like the nerve damage from my spine injuries, the brain fog from my traumatic brain injury and ADHD,
    etc.), so we're crowdfunding to try to move back to the US (something I swore I'd never do) so I can use my VA and Medicare benefits, because we figure that's the only way I'll live long enough to watch our daughter grow up.

    You can find my official authory-type page (which is badly in need of an update) at http://robhamm.com/
    My blog is An Experimental Life--beware of radioactive ebola leopard
    My old comic (which I am slowly reposting) is Blue Crash Kit
  2. Kedavix
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    Hi Rob. Your story was very touching. I donated via your GoFundMe campaign to show my support of your situation and appreciation for your modding work. Best wishes to you, Jo and the little one!
    1. drhamm
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      Hey, thanks! That means a lot. We're not out of the woods yet, but things are looking up. And I could have sworn I responded to this before, and I apologize that I apparently hadn't.
  3. Nacke
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    Edit: Don't follow my post, I made a mistake with it.
    The code I sent will update all NPC:s instead of just the followers.
    ------------------------------------------------------------
    Hey there there, hope you're doing fine =)

    Mod isn't working as-is with AE because SPID was updated (see changes on the posts of the mod page)

    Supposedly it should rewrite the script by itself but it doesn't work completely for your mod.

    Fix:
    Update SPID and its requirements
    Launch Skyrim and let SPID do its thing.
    Open your ini file and add a "-" before ActorTypeHomie after all the Perk lines ( -ActorTypeHomie)


    ..Or just copy paste this :D
    Keyword = ActorTypeHomie|Lydia,Iona,Jordis the Sword-Maiden,Rayya,Brelyna Maryon,J'zargo,Aela the Huntress,Jenassa,Annekke Crag-Jumper,Aranea Ienith,Mjoll the Lioness,Serana,Borgakh the Steel Heart,Barbas,Meeko,Vigilance,Inigo,Hroki,Sylgja,Onmund,Athis,Farkas,Njada Stonearm,Bran,Miri,Ria,Torvar,Vilkas,Cicero,Dark Brotherhood Initiate,Agmaer,Beleval,Celann,Durak,Ingjard,Frea,Talvas Fathryon,Teldryn Sero,Ralis Sedarys,Golldir,Illia,Belrand,Erik the Slayer,Marcurio,Stenvar,Vorstag,Argis the Bulwark,Calder,Gregor,Valdimar,Ghorbash the Iron Hand,Lob,Ogol,Ugor,Adelaisa Vendicci,Ahtar,Benor,Cosnach,Derkeethus,Eola,Erandur,Faendal,Kharjo,Roggi Knot-Beard,Sven,Uthgerd the Unbroken,Armored Troll,Armored Frost Troll,CuSith,Garmr,Sceolang,Stray Dog,Anska,Avulstein Gray-Mane,Brother Verulus,Brynjolf,Delphine,Enmon,Erandur,Esbern,Geirlund,Hadvar,Karliah,Katria,Maurice Jondrelle,Mercer Frey,Orthorn,Ralof,Sinding,Thonnir,Thorald Gray-Mane,Valdr,Vidrald,Gleda the Goat,Neloth,Tharstan,Bilgemuck,Maisha,Alesan,Blaise,Francois Beaufort,Lucia,Runa Fair-Shield,Hroar,Samuel,Sofie,Aeta,Braith,Britte,Clinton Lylvieve,Dorthe,Eirid,Erith,Frodnar,Gralnach,Hrefna,Knud,Minette Vinius,Skuli,Sissel,Svari,Aymar,Eilonwy,Minedhel,Methredhel,Batul,Uzul,Llevana,Faelian

    ; Give Quiet Casting Perk 
    Perk = 0x581FD~Skyrim.esm|-ActorTypeHomie

    ; Give Sneak Perks 
    Perk = 0xBE126~Skyrim.esm|-ActorTypeHomie
    Perk = 0xC07C6~Skyrim.esm|-ActorTypeHomie
    Perk = 0xC07C7~Skyrim.esm|-ActorTypeHomie
    Perk = 0xC07C8~Skyrim.esm|-ActorTypeHomie
    Perk = 0xC07C9~Skyrim.esm|-ActorTypeHomie
    Perk = 0x58213~Skyrim.esm|-ActorTypeHomie
    Perk = 0x5820C~Skyrim.esm|-ActorTypeHomie
    Perk = 0x105F23~Skyrim.esm|-ActorTypeHomie
    Perk = 0x105f24~Skyrim.esm|-ActorTypeHomie
    Perk = 0x58214~Skyrim.esm|-ActorTypeHomie

    1. drhamm
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      Thanks! I haven't updated to AE yet, but I will get on this later today. (Baby needs attention right now.)

      EDIT: New version is up. Thanks again!
    2. hasi12
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      - (minus) means except xxx -> Perk = 0x581FD~Skyrim.esm|-ActorTypeHomie 

      =to all NPC NOT ActorTypeHomie

      result
      QuietCasting [0x581FD] added to 7791/7908 NPCs
      [17:43:22:498] Stealth00 [0xBE126] added to 7791/7908 NPCs
      [17:43:22:498] Stealth20 [0xC07C6] added to 7791/7908 NPCs .......

      ....

      :)
    3. drhamm
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      Thanks. Fixed. Like I said, I haven't updated to AE yet, so I'm flying blind here.
    4. hasi12
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      has nothing to do with AE Update - month ago SPID changed the parsing of _DIST.ini - old files gets automatically converted to the new format -  you get only problems if downgrade to previous SPiD version which cant handle the new format - for this you need to use the SPIDformater to downgrade
    5. drhamm
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      Good to know, thanks.
    6. Nacke
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      So sorry I should've checked that out before posting this. Please don't include my stupidity in your update

      Take care of yourself and the family =) <3
    7. drhamm
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      It's all good, thanks. Updated it with your changes, but someone else corrected me pretty quickly, so I updated again with the right code. Thanks for checking back!
      :-)
  4. StickySock
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    Instead of doing it name by name, would it be possible to just add it to every NPC in the PotentialFollowerFaction, CurrentFollowerFaction, PlayerFollowerFaction, and WIFollowerCommentFaction. This should cover every current and potential follower, mod-added or vanilla.
    1. drhamm
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      You are correct; that would have been a better way indeed, but I'm not that smart, lol. Okay, serious answer, between being a new father and on lots of pain meds, I got about far enough in the documentation to see that, "Oh, I can assign keywords by name--cool," and then just typed the thing up. I'll probably switch over to the method you suggested soon.

      I originally made it just for me, so I just added all the followers from the game, plus Inigo, plus Sylgja and Hroki (since I generally recruit them, too, thanks to Netherworks and their excellent Nether's Follower Framework), with instructions to just add more names/perks as needed. The only reason I uploaded this at all was that no one else had uploaded a SPID solution for follower stealth perks yet; now I've seen two other mods doing basically the same thing, but probably in a more elegant way than I did, so I will DL theirs and take notes from them. I believe JuhiZ has made a version that assigns Light Foot en masse to PotentialFollowerFaction, though, and I'm going to look at how they did it.
    2. StickySock
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      Oh yeah, no problem, I mod the same way. I make something I hadn't seen done yet or the way I want to, cobble it together, and then release it on the off-chance someone else finds it useful.

      I was just browsing through sneak-related stuff, saw this mod and was interested. I knew about the factions due to my own work on my previous mods, so I thought I should share the things i've learned.
    3. drhamm
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      I appreciate it; thanks!
    4. drhamm
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      Turns out there's an advantage to doing it by name after all; during quests with forced temporary companions, they still get the benefit of the perks. Unless there's a special faction they're added to as temporary companions.
    5. FelesNoctis
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      Yeah, temporary companion NPCs are all over the place, and even some permanent ones. You can cover quite a few NPCs with generic factions, but you still have some (like Barbas and Serana) that have unique ones to them (DA03BarbasFaction, DLC1SeranaFaction).

      I ended up making some changes in JuhiZ's Light Foot file to try and cover all that. It it might be useful for you?

      Spoiler:  
      Show
      ; Gives Light Foot Perk to NPCs in PotentialFollowerFaction, CurrentFollowerFaction, WIFollowerCommentFaction, PlayerFollowerFaction
      Perk = 0x5820C~Skyrim.esm|NONE|0005C84D,0005C84E,000750B8,00084D1B|NONE|NONE|NONE|100

      ; Gives Light Foot Perk to NPCs in PotentialHireling, CurrentHireling
      Perk = 0x5820C~Skyrim.esm|NONE|000BCC9A,000BD738|NONE|NONE|NONE|100

      ; Gives Light Foot Perk to NPCs in PlayerPotentialAnimalFaction, DLC1HireableDogFaction
      Perk = 0x5820C~Skyrim.esm|NONE|0009A7B2,0201AA75|NONE|NONE|NONE|100

      ; Gives Light Foot Perk to NPCs in the Thieves Guild (ThievesGuildFaction)
      Perk = 0x5820C~Skyrim.esm|NONE|00029DA9|NONE|NONE|NONE|100

      ; Gives Light Foot Perk to unique NPC factions (DA03BarbasFaction, DLC1SeranaFaction, etc) and one-off companion NPCs (quests)
      Perk = 0x5820C~Skyrim.esm|NONE|0001C4ED,0009DD4F,000955E5,000D42C8,020146C0,020183A5,000443F3,00013B9A,0001338C,00013478,00013B6C,0002427D,00013358,0002BF9F,0001C605,0002A388,0002BF9D,000135F2,0001C241,040177C7,04018FC8,0401F189|NONE|NONE|NONE|100

      ; ====================================================================================================
      ;
      ; WARNING: Entries below affect NPCs that the player may have to fight.
      ;
      ; ====================================================================================================

      ; Adds a Keyword to potential creature followers without unique identification
      Keyword = ActorTypeCreatureFriends|NONE|0001CB2C,02011BA9,0201981E,0403CBA3,0403CBA4

      ; Gives Light Foot Perk to creature followers with the above keyword
      Perk = 0x5820C~Skyrim.esm|ActorTypeCreatureFriends|NONE|NONE|NONE|NONE|100

      ; Gives Light Foot Perk to NPCs in the Dark Brotherhood (DarkBrotherhoodFaction)
      Perk = 0x5820C~Skyrim.esm|NONE|0001BDB3|NONE|NONE|NONE|100
    6. drhamm
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      Thanks! I'll have to take a look when I'm feeling better. Stuck with oxygen tubes up my nose courtesy of Miss 'Rona, so my attention span
      is... not what it could be lol. For one thing, I think I'm kinda
      borderline delerious haha. (Maybe I should turn down the oxygen a
      little?)

      Looking at the bright side, though, if I HAD to get COVID while trapped in lockdown in a developing country on an expiring
      visa, at least it's in the mountains of a beautiful tropical island, eh?
      And if there are no COVID ward beds left in the hospitals, that just
      means I get treated at home where I can at least  HEAR my (so far
      perfectly healthy) baby daughter in the next room while I'm being
      treated at home, and have my gf to take care of me and hold my daughter
      up in the doorway for me to see, and a computer that can run Skyrim,
      Mass Effect, and the Fallout games, and a semi-reliable internet
      connection. And my O2 levels are getting steadily better, and my fever
      has been GONE for a few days already, so hopefully I'll back to writing
      and modding soon.

      And boy, that rambled lol. I DID mention I might be borderline delirious, right?

      ALSO: How do you edit the "about" part of your profile page?
  5. Vagent
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    Superb solution to a nagging issue that doesn't just go away all that easily.

    Nice.
    1. drhamm
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      Thanks. I almost didn't even upload it because it's so simple that anyone could have done it, but hey--at least maybe I saved someone else from a bunch of typing. ¯\_ (?)_/¯
    2. Vagent
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      Yes. Yes you did. : )
  6. PandaP1996
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    Can you use this with Ordinator?
    1. drhamm
      drhamm
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      Theoretically. It adds the perks by ID number, so if Oridinator changes those perks instead of adding new ones, it is the Oridinator perks that will be added. You can also open the file with a text editor like Notepad and change the perks.
    2. XenoShard
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      Nice,... so hypnotically, I could give Lidia "laughing ghost" (the one that sneak teleports and insta-kills) and she would actually use it?
    3. drhamm
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      LOL hypothetically, yeah. Lemme know how that works out. XD