Skyrim Special Edition

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Betalille

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Betalille

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  1. Betalille
    Betalille
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    Version 1.1.0
    (20/03/2023)

    Cyrodilic Collections in Hammerfell is now voiced by Wykton, Thea Solone and Kiara Dougherty! Thanks a lot to them for breathing life into the characters of this mod.

    The mod is also completely independent now and does not rely on the original Cyrodilic Collections mod anymore.

    Now be careful, it is not recommended to update the mod if you haven't finished it. Do the quests, and then update or it could break your quests (most specifically, important items like books or chests could not appear).

    The patch for Desertic Dark Brotherhood was also taken down. To avoid having navmesh issues, load Cyrodilic Collections in Hammerfell before Desertic Dark Brotherhood. A new patch will be made once Desertic Dark Brotherhood has been updated as well, and if it is deemed still necessary to make a patch.
  2. aragonit
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    What happened to the Cyrodilic Collections near Markarth?
    1. Betalille
      Betalille
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      Hidden for now. It needs fixing, and I can't fix it for now, so it was hidden until I get the time to rework it.
    2. Giboss
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      Hello...

      Could you tell me what the problem was?
      I have done this mod many times and it is on my list - is it safe?
    3. Betalille
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      Some objects from the quests appeared before the quests launched, which could cause some issues progress-wise, but nothing too game-breaking. It is hidden until I remake it entirely.
  3. Akidson
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    Will updating the mod mid-game break the quests even if I haven't entered Hammerfell yet in this playthrough?
    1. Betalille
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      There is a probability that it does yes.
    2. Akidson
      Akidson
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      Thank you for the quick answer.
  4. Yalcioneus
    Yalcioneus
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    Do you think it would be possible to make a version that doesn't require the original mod near Markarth? Asking because I use mods that conflict with its placement in the world.
    1. Betalille
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      That is exactly what I am working on at this exact moment, so yes, for the next update this mod will be independent from the Skyrim one!

      EDIT: It is done!
  5. Ganzlinger
    Ganzlinger
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    This looks nice.

    Does the mod requires that the player had started the Grey Cowl of Nocturnal quest?
    1. Betalille
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      Yes, because you need to have access to the Worldspace, which is only available during the second part of the Grey Cowl mod.
    2. KenEpee
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      Greetings Betalille-san

      If i use a border disabling mod or disable SSE's border by Wrye Bash, can i go to this mod's Worldspace without starting the "Grey Cowl of Nocturnal" quest? I will still install the latter mod though, since apparently this mod of yours use its resources.

      Thank you very much : )
    3. Betalille
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      I am afraid that disabling the borders won't do anything, as it is a completely different worldspace.
      You can have access to the Alik'r Desert by typing in the console command "coc mannyGFBenEraiCityEntrance" or you can use the mod Mapmarker to Alik'r Desert.
  6. JamesTParker
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    I really enjoyed the second part. I've always wanted more add ons to new land mods. 
  7. sphinx7410
    sphinx7410
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    Why are you calling it Cyrodiilic collections when it has nothing to do with Cyrodiil ?
    Wouldnt it be clever to call it Argonian ?
    1. Frazzlesnap
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      It's in reference to the organization from TESO, which was founded by Imperials.