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FarmingDarkness

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FarmingDarkness

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255 comments

  1. fuqdupd
    fuqdupd
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    There's a lot of praise for this mod in the comments, and I agree with them all! One thing I didn't see mentioned was how much this affects difficulty, unlike any other survival mod. I love getting 'trapped' somewhere with stress and then a dragon shows up (of course) and I can't regenerate stamina or magicka, and I can't just drink a frickin potion. ahh this mod is so very fun, and has been in my load order since 21' and I don't ever see it leaving. 
    The best of your several great mods!
    Thanks
    1. FarmingDarkness
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      Awesome, thanks for the praise!
  2. gorp0912
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    So I made a patch to make it work with Bruma (more or less I think) but it doesn't work until I start a new game. Just thought I'd leave this here for anyone pulling their hair out after adding the keywords.
    1. FarmingDarkness
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      Great to know. I'll sticky it for the people who state their patches aren't working.
  3. JayDaAnkleBiter
    JayDaAnkleBiter
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    what outfit is used in the 1st screen shot?
  4. glennkahlil
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    Amazing mod, how many hours do I have to wait for drink to work if using back to back? 

    I have to guess and wait 3-5 hours or just go to sleep sometimes.

    Amazing mod
    1. FarmingDarkness
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      ... the effect is instant?
    2. glennkahlil
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      If I slam 4 drinks back to back I only get affected by 2 max and I can't lower my stress for a set amount of time..

      I'll do more testing.
  5. sidfu
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    im making a patch for CACO right now. ill probably  put it up in next 2 or 3 days  depending on how much time i have to work on it. its not hard just tedius to have to copy paste into script section of plugin.

    bah just noticed its in script also. that take longer then as my source folder is trashed so no idea if i can even compile it
    1. FarmingDarkness
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      What do you mean? You shouldn't have to touch any scripts, just add the DIO keyword to the CACO objects.
    2. sidfu
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      was hours overdue for sleep there. but now that im awake i tried various things and cant get it to work
       direct patch of item keyword =  no message ingame that stress goes down when use a partial item
      tried using KID to add the keyword= still nothing ingame.

      for kid i tried

      Keyword = DIO_IsAlcoholic|Potion|FoodDrinkWineAltoA1  (is one of the partial drinks)
      Keyword = DIO_IsAlcoholic|Potion|VendorItemDrinkAlcohol

      kid says that it added the keyword but ingame still nothing. the reason i was thinking they hard coded is due to the DrinkItOff_Quest script showing a defined list for drinks.
    3. FarmingDarkness
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      Oh gotcha. There's a pre-defined list that it checks, and I believe that if that fails, it looks for the DIO_IsAcoholic keyword. You may want to try it on a new game just to see if that's affecting it. I'd do a direct patch to start to and make sure the new plugin is enabled in your LO. I've totally forgot that in the past.
    4. sidfu
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      yeah no luck on new game either. 2 new games and tried direct adding keyword and using KID with  no luck
    5. jagerguy
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      so I looked through the script and the problem seems to be that when the script is checking the keyword, it's using the objectref, not baseobject. I changed that bit of the code it works out pretty neatly.

      The code in question: change the line 129 to
      If AlcoholList.Find(Alcohol) >= 0 || akBaseObject.HasKeyword(DIO_IsAlcoholic)

      +If you are using OCF, using ocf_alchdrinkalcohol keyword covers all of CACO's alcohol too!
      ++Thanks FarmingDarkness for the wonderful mod!
    6. sidfu
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      hopely he patches it then i can  do a file for it
    7. FarmingDarkness
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      I won't be "patching it" because that keyword is from another mod. You'll have to do your own edits if you want that. Just add a ref for ocf_alchdrinkalcohol and add || akBaseObject.HasKeyword(ocf_alchdrinkalcohol) to that line.
    8. sidfu
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      have you tried it with mod added drinks to see if ti works thou? as i had posted before i had tried with kid and with adding the  keyword to the drink in a  patch and it never picked up that the drink was meant to work with DIO
    9. FarmingDarkness
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      I tested it when I launched the mod, yes. Others also said the keyword worked for them. You'll probably find them commenting on it in earlier posts.
    10. lemift
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      I can confirm that the stress reduction does not work for CACO items after using KID to distribute DIO_IsAlcoholic (presence of keyword checked with console). The stress reduction did work with the script fix suggested by jagerguy, however. Thanks, and of course thanks to FarmingDarkness for the mod!

      change the line 129 to
      If AlcoholList.Find(Alcohol) >= 0 || akBaseObject.HasKeyword(DIO_IsAlcoholic)

    11. FarmingDarkness
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      Ok. I'll add the fix into an update. Thanks.

      Edit: I must have already added this fix and never submitted it because its already in my code. I'll submit it soon.
  6. flickerpulse
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    How to make this compatible with stress and fear?
    1. YuriSuD
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      WTF ? stress and fear is an upgrade of this mod.
    2. FarmingDarkness
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      This mod inspired Stress and Fear. You can choose either, depending on your needs. 
  7. TheSurpriser
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    Could use a Bruma patch :)
  8. TheSurpriser
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    iconic mod
  9. Krypzyn
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    I've been having an issue where no matter how much combat stress i have, I'm unable to regenerate any magicka or stamina. Even having 6 points of stamina or magicka regen reduction makes the regeneration stop completely.
  10. nubienz23
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    can we esl this or what
    1. FarmingDarkness
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      Go for it
  11. ww13
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    Can you make a "Keyword" Only Edition, no HardCodet Item Alteration per Skript. And can you make 3 Keywords 1. Small Alcohol (Small Stress reduction), 2. Great Alcohol (Bigger Stress reduction), 3. Drugs (Greatest Stress reduction) - so the User can per KWD or manual Keyword giving working - I have the complication with Drink Overhauls Aka "Gourmet" in backHead.


    I Like the Idea from Stress
  12. Izvi
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    Don't comment much, but I had to say: As a JoJo's Bizarre Adventure fanatic, the string DIO_IsAlcoholic is absolutely hysterical to me and I will giggle about it for weeks to come.
    Thank you for the mod, I look forward to the excuse to visit every pub in Skyrim in an alcoholic pilgrimage.
    1. FarmingDarkness
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      :D