Skyrim Special Edition

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About this mod

Nix-Hounds are medium-sized green bloodsucking arthropods somewhat resembling hounds, native to Morrowind. They hunt in packs and generally inhabit the badlands of that province. They've been known to be captured and domesticated by the Dunmer as pets. In combat, they use their proboscis to inject poison and suck blood from their prey.

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Nix-Hounds are medium-sized green bloodsucking arthropods somewhat resembling hounds, native to the province of Morrowind. They hunt in packs and generally inhabit the badlands of that province. They have also been known to be captured and domesticated by the Dunmer, whether for the purpose of combat, guard, entertainment, or simply as pets. While usually vicious predators, when tamed they are well-known to be affectionate, attentive, and faithful pets that will follow their owners around. They are also commonly used as trackers and watch-hounds. They were brought to Solstheim by Dunmer immigrants, and many strayed ones nowadays have adapted to the environment, living in wild packs and reproducing by themselves nowadays as a wild species of the island. Nix-Hounds were used as war-dogs in the House Dagoth, and Ashlanders use nix-hound parts in a variety of their tribal customs. The New Temple use the husks of dead Nix-Hounds as guardians, re-animated using the Dunmer's Holy Necromancy.

In combat, these hematophagous use their proboscis to inject poison, and to suck blood from their victims, like mosquitoes. 

Nix-Hounds are close relatives of Nix-Ox, Nix-Horse and Nix-Aphid, the latter being also known simply as Nix-Hound too in some regions, although both are considerably different, in shape, color and size. The meat of Nix-Hounds is known to be tender and sweet, and Dunmer eat it raw.

In Tribunal mythology, Nix-Hounds were originally created by one of the God-Kings of the Tribunal, Vivec, as instruments of war. They were used by Morrowind to hunt Dreughs, in a "time-lost campaign against the Altmer of the sea". It can be assumed that they were let free or escaped, and thereby began to populate the province, according to the legend. Nowadays however most scholars believe that this legend is no more than a myth."

by Beastmaster Mihail *
(*Who is Beastmaster Mihail? He is my avatar/persona within the universe composed of all my mods. He is the ingame author who writes the texts that are usually presented as descriptions for my mods. A former monster hunter, now a dedicated scholar, he is planned to be released as an NPC in late 2022/early 2023, doing the same job in-game as my descriptions do on Nexus.)

. 1 new creature- Nix-Hound

. 1 new food- Nix-Hound Meat

So far no incompatibilities have been found between this mod and other mods.
(OBS- If by chance when installing several of Mihail's mods at the same time you are asked about files overwriting those of other Mihail mods or other authors mods, don't worry because they are just the same files shared between mods. I recommend that on these occasions always give preference to the files contained in my mods, and among mine always give preference to the mod you are installing last.)

The Mihail Monsters and Animals series aims to create and make available to the community the most complete set of creatures for TES 5: Skyrim, implemented in an immersive and unique way, with respect to the pillars of lore. Instead of pathetically just throwing models and textures in the game reusing 100% vanilla mechanics, the creatures made by Mihail have uniqueness and extreme zeal in their idealization and implementation, which will provide you with an experience that you have never had before in this area.


Mihail- model, textures, animations, effects, sounds, loot, game implementation

Some assets used on this mod belong to:

cALAMIN- for the hd cubemap