Thank you for the work you've done for this mod, it's wonderful.
I'm an Aeonbarr enthusiast, but after doing some troubleshooting to get it and Simplest Horses to shake hands, it seems that the quest we do to get Aeonbarr, either in full or by using the skip method, doesn't "claim" the horse which allows us to use the features in Simplest Horses. Since it seems like that's more of an issue on Aeonbarr's end, I'll be posting this solution over there as well.
For those of you that like Aeonbarr and Simplest Horses, you can get the two to cooperate by doing the following in your console;
Click on Aeonbarr and enter the following line - addtofaction 68D78 4
This sets your horse into the PlayerHorseFaction at Rank 4. You do need the rank number in there. I don't know if it has to be 4.
Now the horse should respond to commands and inventory access while retaining any customization options.
Aeonbarr can also wear Elrian/Witcher saddles by setting his equipment to the No Saddle option and using the spell in ElrianSaddles to put a new one on.
In case someone run into same issues — this mod only partially compatible with Witcher Horse Expansion. In particular, permanent supernatural steads you acquire by interacting with specific objects in a world still considered as summons by SPID. SPID distribute SH_NotHorseKWD keyword to them, which appear to prevent this mod features from working with these horses. I commented out the line "Keyword = 0xDD7~SimplestHorses.esp|ActorTypeHorse|NONE|NONE|S" in SimplestHorses_DISTR.ini by adding ";" right before it, and it fixed this issue for me. Not a perfect solution, but I am not familiar enough with SPID syntax to fix it properly.
I also believe that SPID distributing SH_HorsesWaitForPlayer package have some potential problems with alternative start mods. At least it appears to be the case with Realm of Lorkhan. After starting a new game and leaving Realm of Lorkhan for Skyrim overworld, owned horses will not follow the character, no matter what. Entering the interior location and exiting resolve it for me.
Hey man. Love the mod. Simple, no conflicts just how I wanted. I switched from immersive horses to this because saving on horse back brakes the save. Every feature works as intended, waiting, whistle and inventory. One thing that does not work for me is the following. I mean, I can command it but the horse keeps running in the same place. That is the sprint animation plays but the horse moves very slowly. Makes it seem like it's stuck in one place. I use Nether followers framework and have disabled anything horse related. I also use skyrim motion control. Can you help me fix this?
The mod should automatically assign itself to whatever your most recently ridden horse is.
if you’re talking about Arvak, download persistent Arvak, then click on him and console command “setownership”. Might combine it with the Claim Any Horse mod from the pinned comment to be safe, idk if that had an effect.
A solution for those who use the Craftable Horse Barding mod but cannot equip a Saddle on their horse.
Place the Saddle in your horse's inventory. Then search for "help saddle 0" on the console. Get the ID number of the saddle you want to use from the list that appears. Select your horse via the console. Then type equipitem xx(saddle-id)xx into the console.
here even two years since its last update, still the best horse mod. even easy to use for us controller people as the hotkey can be bound easily to a controller. Awesome QOL mod
645 comments
It also works with the Wild Horses Creation out of the box.
For those who want to loot/talk while on horse, Better Third Person Selection - BTPS works wonderfully with this mod.
Thank you for the work you've done for this mod, it's wonderful.
I'm an Aeonbarr enthusiast, but after doing some troubleshooting to get it and Simplest Horses to shake hands, it seems that the quest we do to get Aeonbarr, either in full or by using the skip method, doesn't "claim" the horse which allows us to use the features in Simplest Horses. Since it seems like that's more of an issue on Aeonbarr's end, I'll be posting this solution over there as well.
For those of you that like Aeonbarr and Simplest Horses, you can get the two to cooperate by doing the following in your console;
Click on Aeonbarr and enter the following line - addtofaction 68D78 4
This sets your horse into the PlayerHorseFaction at Rank 4. You do need the rank number in there. I don't know if it has to be 4.
Now the horse should respond to commands and inventory access while retaining any customization options.
Aeonbarr can also wear Elrian/Witcher saddles by setting his equipment to the No Saddle option and using the spell in ElrianSaddles to put a new one on.
Happy Riding.
I also believe that SPID distributing SH_HorsesWaitForPlayer package have some potential problems with alternative start mods. At least it appears to be the case with Realm of Lorkhan. After starting a new game and leaving Realm of Lorkhan for Skyrim overworld, owned horses will not follow the character, no matter what. Entering the interior location and exiting resolve it for me.
I switched from immersive horses to this because saving on horse back brakes the save.
Every feature works as intended, waiting, whistle and inventory.
One thing that does not work for me is the following. I mean, I can command it but the horse keeps running in the same place.
That is the sprint animation plays but the horse moves very slowly. Makes it seem like it's stuck in one place.
I use Nether followers framework and have disabled anything horse related.
I also use skyrim motion control. Can you help me fix this?
if you’re talking about Arvak, download persistent Arvak, then click on him and console command “setownership”. Might combine it with the Claim Any Horse mod from the pinned comment to be safe, idk if that had an effect.
Place the Saddle in your horse's inventory.
Then search for "help saddle 0" on the console.
Get the ID number of the saddle you want to use from the list that appears.
Select your horse via the console.
Then type equipitem xx(saddle-id)xx into the console.
This will force your horse to wear the saddle.
I cannot make Inigo work with this mod.
Please help.
If not, how do I uninstall mod ?
Thank you kindly.
Thnx for your help !
I sussed it out.