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NA - Its for everyone

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christianosusano

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27 comments

  1. Locked
    Sticky
    The Mod index shown on MO2 may not same as the index in-game. To get correct xx, go to game use additem to get something from the esp of Thunderchild, then type help /*name of the item you got from esp*/you will see the item id. the first 2 digits is just what you need.   
    For me, the index in MO2 is 34, but in game it is 35
  2. SkyLover264
    SkyLover264
    • member
    • 169 kudos
    This is a big saver to Thunderchild for me. I never liked how the mod's shouts were obtained, because I felt like it completely misunderstood the lore surrounding the Thu'um and the Dragonborn.
    1. hippocamper86
      hippocamper86
      • member
      • 5 kudos
      As opposed to a bat file? Thanks though, will use it for sure. Can't endorse, otherwise I would. Big time saver.
    2. Zarenboug
      Zarenboug
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      • 1 kudos
      Using a bat file can easily be RP'd in someones playthrough (like gaining the shouts through absorbing the dragonsouls)
    3. Xunizal
      Xunizal
      • member
      • 0 kudos
      I discovered a problem where I can't meditate in my current playthrough, so I'm opting to try this mod. I'm headcannoning it as my dragonborn absorbing the knowledge from Alduin.
  3. ultramangolden
    ultramangolden
    • member
    • 0 kudos
    Never mind, I fixed it all! The mod was a buggy so I downloaded yours to help me unlock the shouts. The door is now unlocked without console commands,I love you now.
  4. sonichiccup
    sonichiccup
    • member
    • 0 kudos
    can you update this
  5. vZeplin
    vZeplin
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    • 0 kudos
    cool mod fr this saves hella time if only i knew how in the world to find out the xx. Not sure if im doing it wrong but idek. 
  6. vangaurd63
    vangaurd63
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    Its kind of a pity that it cant be used like most other bat files E.G as in if i want lots of smithing materials all i do is type in "bat smithing" and behold i have my materials, it would be so much better if you could just type....."bat thunderchild" and it unlocks them all, but hey-ho, nevermind, we do it the way of the modder, thanks for making the effort with this mod.
    1. KindlyService101
      KindlyService101
      • member
      • 1 kudos
      Once you download the file, you can rename the bat file to literally anything you like. Does not have to be as the mod author intended. For example... I renamed mine to "Reborn", went in game and typed "bat reborn". There! All shouts.
  7. ElderDragon2795
    ElderDragon2795
    • supporter
    • 0 kudos
    Probably should be a little more specific about how and where these .txt files need to go once the xx are changed. The Skyrim Directory or the Data File? I appreciate the time you took to create this but if you're going to post a mod on the nexus it should probably have step by step, and clear directions as to what needs to be done to correctly implement the mod or files. Also you do know that the mod order number and the index number are two completely different things, so I think you should clarify specifically whether or not we need the load order number or the index mod number for Thunderchild.
    1. christianosusano
      christianosusano
      • supporter
      • 2 kudos
      Apologies, I don't understand how clearer my instructions can be. It's super simple. Ya just change the xx to the 2 digits that thunderchild has as its first two digits, and put the files into skyrim directory. Nothing really to be confused about, I think.
    2. MagnaFactus
      MagnaFactus
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      You still haven't replied on where it actually goes? So no, it's not super simple if you're missing out a crucial step here.

      Does it go in The Skyrim Directory or the Data File?
    3. Haelfire1003
      Haelfire1003
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      I mean. Look at where literally any other mod that changes that goes, m8. You don't need to be that hostile to a person who made something this epic.
    4. vangaurd63
      vangaurd63
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      It will go where all bat files go, straight into the main directory where the SkyrimSE.exe is, just copy & paste them there, that's where all my bat files are, and they work perfectly.
    5. BuildersExam
      BuildersExam
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      • 3 kudos
      You ask if the bat goes into the skyrim directory or data folder (there is no "data file"), while the author has already told you it goes into the SKYRIM DIRECTORY. How is that so hard to understand.
  8. SocratesTheGreek
    SocratesTheGreek
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    • 0 kudos
    Could you make a standalone version? One that does not require the main Thunderchild mod?
    1. BuildersExam
      BuildersExam
      • member
      • 3 kudos
      What would you use this for without the Thunderchild mod?
  9. SocratesTheGreek
    SocratesTheGreek
    • member
    • 0 kudos
    Phantom Decoy is missing in this batch file. Can you update the batch file?
  10. TimOliver
    TimOliver
    • member
    • 48 kudos
    It just dont works. I have searched the shouts in the console and have tried this and it just dont works too. the console just says no it doesnt exist. 
  11. brackett666
    brackett666
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    I replaced the xx with index numbers, but when I do in game and type in commands, it gives me the same issue as person below.
    1. brackett666
      brackett666
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      ;Stormcrown Spellplayer addspell 49074xx4Item '49074xx41 not found for parameter SpeilitemCompiled script not saved!>*Thündering Echoesdispellplayer addspell49074xx2
    2. brackett666
      brackett666
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      Nevermind. Seems that it did, in fact, teach and unlock them all! Ty