Skyrim Special Edition
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katattax

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yukimura3utm

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55 comments

  1. brando56894
    brando56894
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    According to Easy NPC Replacer, this mod is missing the file meshes\actors\SkyBrutal\Humanoids\CorpsesEviserate\FemaleUpperBody_1.nif

    After a bit of searching, that file can be copied from Deadly Mutilation V1_3_3 meshes Pack CBBE which is only for Legacy, although it appears people have gotten it working for SSE. I just created the folder structure and copied the file, then the error disappeared.
    1. yukimura3utm
      yukimura3utm
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      I don't use EasyNPC, can you be more specific about the issue, like which plug-in and which npc characters are affected?
    2. brando56894
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      Sadly, that's the only info I have. I just added your mod to EasyNPC and under the Build section it gave the the error under the Resources section that the above file was a missing asset. I looked for it and it was indeed missing. I added it from Deadly Mutilations and that error disappeared.

      It'll be easy for you to replicate, just download EasyNPC and open with your mod added and it will give you the same error. 

      I have no idea if it actually effects anything, just figured you should know.
    3. AetheriusArtarian
      AetheriusArtarian
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      Where did you create the folder structure? Where the mod would have been if you installed the entire thing?
    4. brando56894
      brando56894
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      yeah it needs to be in this mod
    5. Nutzername08153
      Nutzername08153
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      Thanks for the info! Seems to persist with the current version, but now I know how to fix it.

      As a bit of added information for the author, this is the ENPC report.

      It gives at least the Editor ID, which is "TreasCorpseCommonerBretonFemaleevisBreton" from "arnima.esm". Maybe some mesh that was in Beyond Reach back than and got removed later on. Adding it to the mod would not hurt, but certainly reduce confusion and maybe even avoid issues, though I haven't run into any myself so far.

      And to answer the question of AetheriusArtarian:
      Download this mod, from the archive delete all but this file meshes\actors\SkyBrutal\Humanoids\CorpsesEviserate\FemaleUpperBody_1.nif. Make sure you keep the path to the file as it is. Just delete all other files and all folders that don't appear in above path. Then install is like your average mod with whatever mod manager you are using.
    6. alek2913
      alek2913
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      This is really odd, I just came here after Uninstalling Modpocalypse Reach with the same error in EasyNpc only for to be on this mod as well.

      Thanks for the fix I wish I found this mod the first time around.
  2. FuRitzu
    FuRitzu
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    This mod causes black face bug. As well as Modcalypse's version. 
  3. LarthIste
    LarthIste
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    If you got a infinite loading screen on the main menu, wrong version for wyrmstooth
  4. Firebeard17
    Firebeard17
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    So this is working well enough for most of the NPC's i've found but some of them have black face in the Beyond Reach plugin. Not sure if its just the updated Beyond Reach. I've tried opening it is SSEedit but I don't see anyone highlighted in orange either. No idea how to fix this. It's not conflicting with anything according to MO2 either. So far I found at least one guard in Evermore has it under his helmet, King Sigmayne and Kegor both had it as well. Not sure what to do with that lol. 
    1. yukimura3utm
      yukimura3utm
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      I haven't seen any black faces from Beyond Reach so far, or at least the said NPCs appear normally in my game. If MO2 says there is no conflict, I have no idea why it happens. You can try this SKSE plugin, which might fix your dark face issue: Face Discoloration Fix
    2. Tenz81
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      thanks a lot for suggesting it, it saved me a lot of console "setnpcweight" :P finally all face are normal!
  5. Lordswagington420
    Lordswagington420
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    It's pretty funny in retrospect that there's red text saying "your game will freeze before the main menu" after months of not figuring out why my skyrim froze. 
  6. KingJamesIII
    KingJamesIII
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    you should make another version and incorporate high poly head into a standalone mod for this, like Elevated NPC's did.

    It keeps people from getting it. I really want this though, you did great work
  7. Wererommel
    Wererommel
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    If you need High Poly Head, you can find it here:

    https://vectorplexis.com/files/file/283-high-poly-head/
  8. deleted15689919
    deleted15689919
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    High Poly Wyrmstooth patch was causing infinite load screen before main menu for me. Idk what the incompatibility is but just warning anyone who be might experiencing the same problem. 
    1. yukimura3utm
      yukimura3utm
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      1) Read the mod decription.
      2) Update you Wyrmstooth main file.
      3) Update any other Wyrmstooth-related patch.
      4) Put this mod below other Wyrmstooth-related patches in your load order.
  9. InsaneShad0w92
    InsaneShad0w92
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    Latest Wyrmstooth update causes one NPC (Thelma) to have an error in Sleep package. 
    [00:00] Checking for Errors in [FE 33C] High Poly NPCs - Wyrmstooth.esp
    [00:00] WTThelma "Thelma" [NPC_:1F00A050]
    [00:00]     NPC_ \ Packages \ PKID - Package -> [1F00B44E] < Error: Could not be resolved >
    https://gyazo.com/966b284c38a19425f9fa30baf380da41
    https://gyazo.com/81109badfd8a353cd8a7da2e65a03627
    1. yukimura3utm
      yukimura3utm
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      Fixed with the new update.
  10. ff7legend
    ff7legend
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    The Beyond Reach add-on needs an update since Beyond Reach received an update to 4.6...
    1. yukimura3utm
      yukimura3utm
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      As with version 4.61, I don't see any changes to the npc records, therefore an update is not necessary.