Skyrim Special Edition

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Miv and sa547

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sa547

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  1. sa547
    sa547
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    RESAVED WITH Creation Kit 64 for SSE - MESHES CONVERTED WITH Nif Optimizer

    CONVERTER'S ADDITIONAL NOTES

    * This mod can be installed manually or by using known mod managers.
    * Scythes in this mod are classed as battleaxes.
    * Compatible with perk systems including Ordinator.
    * All weapons can also be enchanted for added damage effects.
    * No plans for console versions.
    * If you want a bigger-than-real scythe, or wanting a rather ornate version with a lot of bells and whistles, go elsewhere.
    * If you have Beasts of Tamriel installed, its own inclusion of the scythe may cause the texture to go back to the original (low-res) version. In MO2's mod list order, move this mod below Beasts of Tamriel. Or if you're using MO2, use BAE to extract this mod's BSA to create loose files.

    HOW TO ESLIFY THE PLUGIN

    https://thephoenixflavour.com/tpf/guide-resources/basic-instructions/#esl-ifying-plugins

    Also, for some reason you don't want to smith the weapons, open the console (~), type "help scythe". This'll spit out a list of ids.
  2. sa547
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    POLICY ON TRANSLATIONS

    Translations with only the plugin, yes, just message me.

    But the whole mod... Nope.
  3. nedvedacdc
    nedvedacdc
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    For those after it here's the DAR strings.
    IsEquippedRight("ClassicScythe_eng.esp" | 0x00000D62) OR
    IsEquippedRight("ClassicScythe_eng.esp" | 0x000012C8) OR
    IsEquippedRight("ClassicScythe_eng.esp" | 0x000012CC) OR
    IsEquippedRight("ClassicScythe_eng.esp" | 0x000012CD)
  4. LoliKnightXardej
    LoliKnightXardej
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    Thanks for these! They look great.

    I also ended up using some typical DAR wizardry to get them working with the only scythe animations around, these two in specific

    https://www.nexusmods.com/skyrimspecialedition/mods/52145 (idle animations)
    https://www.nexusmods.com/skyrimspecialedition/mods/52575 (attack animations)

    Definitely encourage anybody that likes these lovely scythes to pair them up with the animations above. Takes some elbow grease setting it all up, but it's totally worth it.
    1. reecitz
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      Could you potentially walk me through the process? I'm quite interested.
    2. LoliKnightXardej
      LoliKnightXardej
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      Unfortunately it was so long ago I forgot. I'd have to go look up how DAR works again lol. That said, the process only took me like, 10 minutes after I looked up where to put what. I think I just searched "add DAR animations to custom weapon" or something like that, and then read a bunch of the things that popped up. It really wasn't hard to grasp at all, it's just been too long for me to remember.
    3. ArtiriousW
      ArtiriousW
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      I know its ben a long time since this was posted but this mod Keyword Compatibility Framework at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) works great for things like this.  
  5. OlasMarz
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    Has always worked fine ESPified for me. Maybe consider uploading an ESPFE version?
    1. sa547
      sa547
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      Converting a plugin to ESP-FE should be easy to do by following these instructions:

      https://thephoenixflavour.com/tpf/guide-resources/basic-instructions/#esl-ifying-plugins
    2. OlasMarz
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      Well, I'm saying that I personally have been using it as an ESPFE for a long time...but it might be beneficial to just convert it and post it to save future users the inconvenience.

      Also, thank you for your mod btw.
    3. hoangdai94
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      @OlasMarz Thanks for your report !
  6. sergelev20021
    sergelev20021
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    Nice basic scythes, just as I need!

    I want to use a scythe animation mod for these scythes but don't know the formid or at least, what to use within the conditions. I know it would be something like; IsEquippedRightType("ClassicScythe_eng.esp" | ) but I don't know what is needed next. Can someone help me out with this?
  7. tantunter
    tantunter
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    this download is weird, mo2 gives an error, are you sure you uploaded right?
    1. sa547
      sa547
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      Yes. Try downloading again from MO2. Failing that, download the mod manually.
    2. tantunter
      tantunter
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      https://imgur.com/a/zBklZH4
    3. sa547
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      MO2 can be weird at times. 

      Select and drag the contents of the Data directory to <data>.
    4. tantunter
      tantunter
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      it works now, thanks
  8. CrazySD
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    Somehow scythes doesnt show up for me :(
    1. ZBG2004
      ZBG2004
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      mine too
  9. Cecell
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    I looked at the pictures and I have to ask, were any hobbits harmed during the making of this mod??
  10. Bokentekina
    Bokentekina
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    Can someone send me the converted version of this mod?
    1. sa547
      sa547
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      It's already converted with NIF Optimizer.
    2. Zazzar
      Zazzar
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      But the plugin isn't in Form44. Not a big deal but...
    3. sa547
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      Fixed!
    4. Zazzar
      Zazzar
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      Nice, i've already do it myself ^^

      Thanks you Sa, You're a fine modder i like your work.
    5. Idella
      Idella
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      is there a dragon bone scythe if not can one be added in???
  11. dddf
    dddf
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    My right hand are holding the air during the block.(
  12. Dizzy_xc
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    This looks awesome! Someone needs to do a vid on this!~
  13. ArchPhaeton
    ArchPhaeton
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    One of the best weapon mods around. These scythes integrate seamlessly into the world and don't feel awkward to swing like many custom weapons around.