About this mod
It patches "Triumvirate", allowing it to use "ISC" fx's.
- Requirements
- Permissions and credits
- Changelogs
- Donations
-Description-
This patch allows Triumvirate - Mage Archetypes to use Immersive Sounds - Compendium sound effects.
-Showcase-
The showcase video has sounds from the mod Airgetlam, so some sounds might sound different from your game, fear not, if you're using only ISC and not Airgetlam, this patch should still work, the sounds you hear will not be the same from this video, they'll be the original ISC ones.
-Installation-
1: Download Immersive Sounds - Compendium.
2: Download Triumvirate - Mage Archetypes.
3: Download this patch and load it after both mods.
-Load order-
Immersive Sounds - Compendium.esp
Triumvirate - Mage Archetypes.esp
ISC - Triumvirate Patch.esp
-Known Issues-
"Balefire" & "Eldritch Blast" casting sounds extend for too long, this is an inevitable problem that anyone running "sound overhaul" mods with mods that add new spells is destined to run into.
Most modders use vanilla sound files to balance their new spell sounds when creating their mods, and when you take into account that ISC completely reworked some spell sounds you should start seeing how these issues are inevitable.
Thing is, you will indeed have ISC fx's on your Triumvirate spells, but some spell fx's may not sound the way their mod creators intended them to.
This patch allows Triumvirate - Mage Archetypes to use Immersive Sounds - Compendium sound effects.
-Showcase-
The showcase video has sounds from the mod Airgetlam, so some sounds might sound different from your game, fear not, if you're using only ISC and not Airgetlam, this patch should still work, the sounds you hear will not be the same from this video, they'll be the original ISC ones.
-Installation-
1: Download Immersive Sounds - Compendium.
2: Download Triumvirate - Mage Archetypes.
3: Download this patch and load it after both mods.
-Load order-
Immersive Sounds - Compendium.esp
Triumvirate - Mage Archetypes.esp
ISC - Triumvirate Patch.esp
-Known Issues-
"Balefire" & "Eldritch Blast" casting sounds extend for too long, this is an inevitable problem that anyone running "sound overhaul" mods with mods that add new spells is destined to run into.
Most modders use vanilla sound files to balance their new spell sounds when creating their mods, and when you take into account that ISC completely reworked some spell sounds you should start seeing how these issues are inevitable.
Thing is, you will indeed have ISC fx's on your Triumvirate spells, but some spell fx's may not sound the way their mod creators intended them to.