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RemmyKun

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RemmyKun

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137 comments

  1. RemmyKun
    RemmyKun
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    InstantKor had this idea :))
  2. adefesior
    adefesior
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    Apologies beforehand if this question does not make sense, I have not tried the mod yet. 

    Will it work with community shaders? 
    1. adefesior
      adefesior
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      enb light mods aren't the same thing as enb itself or an enb preset.  community shaders is designed to work with existing enb light mods (aka mods that add light sources that use enb functionality instead of the vanilla lighting system, to avoid limitations that exist in that system)

      Found in https://www.reddit.com/r/skyrimmods/s/qjEQTjnrT7

      Hope this helps someone!
    2. Dota777
      Dota777
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      Helps, thank you very much !
  3. hoangdai94
    hoangdai94
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    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖 
  4. abelyo
    abelyo
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    Oh my god, finally! I always been bothered by how weak those candles were.
  5. killemloud
    killemloud
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    Using this mod in vr with community shaders no ENB for better performance any way to adjust the color with an ini?
  6. Tenz81
    Tenz81
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    this was really needed
  7. potatochip
    potatochip
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    Very nice!! Really adds an extra layer of atmosphere even with vanilla lighting. Now who went into the barrows and lit the candles? Someone with impeccable taste, that's who.
    1. RemmyKun
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      haha thanks! ^-^
      And I don't know... maybe the Draugr lit them... maybe they even play poker when no one is watching xD
  8. aristotle99
    aristotle99
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    The mod Dynamic Immersive Seriously Dark Dungeons initially extinguishes most (configurable) candle lights in a dungeon.  Then you are allowed to manually relight them.

    Is this mod compatible?  Because I see in MO2 overwrite, this mod overwrites some of Dynamic Immersive Seriously Dark Dungeon's meshes.
    1. RemmyKun
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      Yeah, I’m afraid it’s not compatible at all… 
      If you overwrite that mod with this one, then the candles in these meshes are going to be always lit… probably :/
  9. Glanzer
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    The parallax addon gives the walls an eerie translucent look, like they're made of molten glass. I guess it looks cool, but is this the way it's supposed to look?

    1. Acherman
      Acherman
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      Where are those top left HUD elements from?
    2. Glanzer
      Glanzer
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      That's Realistic Needs and Diseases. I can move the widgets to different areas of the screen and normally they're in the lower left but I didn't take time to do that yet because I'm just testing.
    3. IIAnnaBananaII
      IIAnnaBananaII
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      Also getting the same thing as well but not as bad as yours i think
    4. Kulharin
      Kulharin
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      which nordic parallax mod are you using? The parallax textures for it are simply too strong so it's causing the melting distoration
    5. Glanzer
      Glanzer
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      I'm using Rudy's Nordic Ruins but I don't know if that covers wall textures or not.
  10. Zyrax69
    Zyrax69
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    Nice mod!
    1. RemmyKun
      RemmyKun
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      Thanks! ;)
  11. zinghunt
    zinghunt
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    Hi Remmy and thank you for the continued enb lights supply :) 
    Quick noob question : if we have Rudy's candles installed, can we simply overwrite them with this mod so we benefit from both mod's meshes or it will overwrite all of the Rudy's models everywhere ?
    EDIT : after inspection of both mods, it appears you mod doesn't touch the same models as Rudy's, so I take it both are "compatible".
    Correct me if I'm wrong.
    1. RemmyKun
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      Hello :)
      Well, yeah… if this one doesn’t touch the same meshes then it is perfectly compatible ^^