Skyrim Special Edition

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GreyMtnFox

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GreyMtnFox

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12 comments

  1. GreyMtnFox
    GreyMtnFox
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    Regarding LOD, I have posted my personal TamrielTreeLod texture in optional files. It includes multicoloured aspens, so you might choose to combine it with your current file in a .dds editor.

    There were just far too many of those wooden eyesores across the Reach, Hjalmarch and Whiterun.
    Someone had to act.  It's amazing what a little water can do, right?

    Select one installation file, depending on if you have Skyrim Flora Overhaul or not. 

    There should be no performance hit whatsoever; resolution is the same as vanilla. 
    Enjoy!

    ~GMF~
  2. Xyberbat
    Xyberbat
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    For those with worries about LOD:
    If you use Dyndolod 3, the lods will be generated for your personal load order. Works wonderful.
  3. deleted96466068
    deleted96466068
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    I love love your mods! I never play without your Realms of romance anymore. This mod is also really beautiful, I have something that adds texture to those trees but combined with yours is even better! Thank you so much for your work, you have a beautiful soul my friend :)
    1. GreyMtnFox
      GreyMtnFox
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      ... "Rite back atcha", Aya!
      ~GMF~
  4. Xyberbat
    Xyberbat
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    Love this; looks great in the Reach, but . . .
    Now the dead/fallen driftwood trees in Whiterun also have nice green leaves growing from their roots.
    I found 2 so far, but have not wandered much in the wilderness there, lately. Will need to find a solution for 'really dead' trees.
    Oh, and Sleeping Sap tree looks stunning with leaves!
    1. Xyberbat
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      Fixed !
      I copied the dead tree/branchpile meshes & textures from the extracted vanilla BSA; the textures to a new custom folder.
      With nifskope edits I pointed the meshes to use the copied textures.
      Now I have reach trees with leaves, and dead trees with bare branches. Win!
  5. hhy1998
    hhy1998
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    You saved my day. To hell those heinous eyesores!
    (One question though, did you use dyndolod? I didn't use dyndolod and distant ugly trees still remain grey. I have to get closer to make them load properly green.)
  6. Khrysamere
    Khrysamere
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    One day I shall prove that your mod is affiliated with the the Mormon Tabernacle Choir, just you wait! I'm certain the evidence is right under our noses!
    1. deleted96466068
      deleted96466068
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      LOLOLOLOL!!
    2. GreyMtnFox
      GreyMtnFox
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      Khrys, 
      I'm sure I don't know what you mean. 


      ~GMF~
  7. Jayombie
    Jayombie
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    Wonderful idea, always disliked the dead tree's... 
    Big question is the LOD.

    If I DynDOLOD with this included will I get the correct LOD after ?

    Thanks.
    1. GreyMtnFox
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      Jay, I'm afraid I can't tell you as I haven't done it.  I was lucky to have time to do this but that was an anomaly.  Please post how it works out for you.  Personally I just set my objects to draw in far enough away that LODs are relatively irrelevant. 
      ~GMF~