Skyrim Special Edition
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Created by

Crazy Lion

Uploaded by

crazylion

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34 comments

  1. enzo1998
    enzo1998
    • member
    • 1 kudos
    Any chance that you can also add a greatsword?
  2. Lorenzini
    Lorenzini
    • member
    • 12 kudos
    This is a very well-designed sword, with a scabbard to boot. But the textures made it looks plastic, not metal, in my game. 
  3. YunXi3001
    YunXi3001
    • member
    • 1 kudos
    Exquisite, but the blade is too thin
  4. PotaraWarrior
    PotaraWarrior
    • supporter
    • 5 kudos
    Pretty!
  5. cyberdemonic
    cyberdemonic
    • member
    • 0 kudos
    another masterpiece! thank you!
  6. Eferas
    Eferas
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    • 146 kudos
    Are there any in game screenshots?
  7. Novem99
    Novem99
    • member
    • 41 kudos
    Great work! I'm using (and loving) all your mods and it's pretty impressive how you improved your skills over the years.

    Thank you very much and I really hope you don't leave the Skyrim community too early!
  8. deleted77742423
    deleted77742423
    • account closed
    • 83 kudos
    Hello,

    This is a very beautiful well-done sword.

    Is there a 1H version of the sword, and can it be enchanted?

    Also, can you make this an ESP-FE so it doesn't use a plugin spot?

    Thanks for your time.
    1. crazylion
      crazylion
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      • 793 kudos
      Hi
      The Sword is a 1H Version
      Esp free is impossible as it is required to show up in-game. 
      CL
    2. madpaddy
      madpaddy
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      • 94 kudos
      Think he means can you make it esl flagged...
    3. madpaddy
      madpaddy
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      • 94 kudos
      Delete pls
    4. deleted77742423
      deleted77742423
      • account closed
      • 83 kudos
      Yes, I mean an esp that is flagged an esl, so it doesn't count as a plugin.

      Thanks @madpaddy
    5. ff7legend
      ff7legend
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      • 1,369 kudos
      Use SSE Edit to compact the FormIDs oneself...  Weapon & Armor mods can be compacted on the user's end without issue.  Same goes for plugins that patch conflicts from other mods to make them compatible.  Avoid compacting mods with scripts though since doing so can break any quests/scripts the plugin relies on...
  9. Senturos
    Senturos
    • premium
    • 118 kudos
    Its form 43. it needs to be updated or turn the mod off. this will mess with peoples games.
    It is the LE file you uploaded. because its only got skyrim.esm as its master. 
    I downloaded this mod last night. and come back to my game in a really bad spot. For some reason this removed custom bodies from my mod... unlimited loading. And messed up my mod manager. you need to check stuff dude. Its lucky that i keep backups and know how to fix s#*!
    1. ff7legend
      ff7legend
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      • 1,369 kudos
      Form 44 can also have Skyrim.esm as a master without other masters.  I have several plugins that only have Skyrim.esm as a master & all are Form 44.  I'm guessing the update fixes the Form 43 issue seeing as how there's no Changelog.
  10. NyXio
    NyXio
    • supporter
    • 9 kudos
    Just downloaded and had a quick check with SSEEdit before installing - the file is form 43 so needs to be resaved with the SSE Creation kit. I optimized the meshes with SSE Nif Optimizer to make them suitable for SSE. It also needs to be cleaned (7 itms found). This is just to let you know, so that you can quickly update for others.

    I really like how the sword looks, and the scabbard is really well done too. Great mod, just needs a little checkover before release =)
    1. crazylion
      crazylion
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      • 793 kudos
      Hi
      strange my one is form44, and the header is cleaned!? but I check maybe the wrong file is uploaded.
      CL
      So after re-checked, there is no need to update the file
    2. Lorenzini
      Lorenzini
      • member
      • 12 kudos
      Mine is shown as form 43 too. But Loot did not flag any ITMs. Hmmm...
    3. Ringmaster308
      Ringmaster308
      • member
      • 15 kudos
      Same, shows as Form 43 for me as well, no ITMs found by LOOT.
    4. NyXio
      NyXio
      • supporter
      • 9 kudos
      I'm certainly not an expert with this, but when I clean with SSEEdit, these are the results:

      ?
      Spoiler:  
      Show


      [00:03] Start: Applying Filter
      [00:03] Done: Applying Filter, [Pass 1] Processed Records: 26, [Pass 2] Processed Records: 23, Remaining unfiltered nodes: 23, Elapsed Time: 00:00
      [Undeleting and Disabling References done]  Processed Records: 22, Undeleted Records: 0, Elapsed Time: 00:00
      Removing: [REFR:000C430A] (places CraftingBlackSmithForgeWR "Blacksmith Forge" [FURN:000BF9E1] in GRUP Cell Temporary Children of [CELL:0001A280] (in WhiterunWorld "Whiterun" [WRLD:0001A26F] at 4,-3))
      Removing: [REFR:0006C3B7] (places GenKitRmMid01 [STAT:0001305F] in GRUP Cell Temporary Children of AAADeleteWhenDoneTestJeremy "TestTony" [CELL:0006C3B6])
      Removing: GRUP Cell Temporary Children of AAADeleteWhenDoneTestJeremy "TestTony" [CELL:0006C3B6]
      Removing: AAADeleteWhenDoneTestJeremy "TestTony" [CELL:0006C3B6]
      Removing: GRUP Interior Cell Sub-Block 1
      Removing: GRUP Interior Cell Block 8
      Removing: GRUP Top "CELL"
      [Removing "Identical to Master" records done]  Processed Records: 22, Removed Records: 7, Elapsed Time: 00:00
      [00:00] Saving: CL's GreyWardenSword.esp.save.2021_07_05_21_52_34
      [00:00] Queued renaming of save "D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\CL's GreyWardenSword.esp.save.2021_07_05_21_52_34" to "D:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\CL's GreyWardenSword.esp" on shutdown.
      [00:00] Done saving.
      [00:00] Start: Applying Filter
      [00:00] Done: Applying Filter, [Pass 1] Processed Records: 18, [Pass 2] Processed Records: 16, Remaining unfiltered nodes: 16, Elapsed Time: 00:00
      [Undeleting and Disabling References done]  Processed Records: 15, Undeleted Records: 0, Elapsed Time: 00:00
      [Removing "Identical to Master" records done]  Processed Records: 15, Removed Records: 0, Elapsed Time: 00:00

      LOOT Masterlist Entries

        - name: 'CL's GreyWardenSword.esp'
          dirty:
            - <<: *quickClean
              crc: 0x758E9A9C
              util: '[SSEEdit v4.0.3](https://www.nexusmods.com/skyrimspecialedition/mods/164)'
              itm: 7
          clean:
            - crc: 0xA3D3A5BC
              util: 'SSEEdit v4.0.3'
      [00:00] Quick Clean mode finished.
      [00:03] Background Loader: finished
      ?

      I think LOOT may take a while to find them perhaps, not sure? I didn't use LOOT, just straight cleaned it with SSEEdit.