Skyrim Special Edition

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FrankFamily - CleverCharff - KiddGimmck - Soulmancer

Uploaded by

Kulharin

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29 comments

  1. MrBlastman
    MrBlastman
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    I installed this and have severe melting on rocks inside Markarth.  This was not there before.  FYI I am using Scanda Nordic Mountains with parallax.
    1. Kulharin
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      It's not something I experience on my end, it should look like the screen shots.

      The manmade markarth stone or the mountainous stone?
  2. Maldaraan92
    Maldaraan92
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    It seems like there was an update for The White City Redux adding some patches to cover textures missed by the mod and fixing an issue with another texture. Do you need to update this mod Kulharin or is everything a-okay?
    1. Kulharin
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      I'll have to have a look at the update

      edit:

      The parallax mod doesn't need to be updated, but I will release a small update to the Frankly HD Markarth and Dwemer Ruin Expansion mod.
    2. Maldaraan92
      Maldaraan92
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      okie thanks
    3. Tenz81
      Tenz81
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      Me  I put only the original redux plus the 2 patches in same mod page and this mod, and it works very very well. I didn't like with the expansion colored textures (CleverCharff's ?). I love the ALL WHITE! And seems working perfectly! Also i had already the underground mod for the ruins, maybe that helped 
  3. Domenicus7
    Domenicus7
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    - deleted cus I read the comment two comments under mine
  4. goat9988
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    Hello Can I use Simplicity of snow instead of BDS2? If yse, is the load order correct?

    Frankly HD Markarth - The White City Redux
    Frankly HD Markarth - The White City Redux - Missing Texture Patch
    Frankly HD Markarth - The White City Redux - Wood Beam Patch
    Frankly HD Markarth City Expansion
    Frankly HD Markarth and Dwemer Ruin Expansion
    Dwemer Pipework Reworked
    Frankly HD Markarth and Dwemer Ruin Expansion - Green Texture
    Dwemer Pipework Reworked - optional ENB Lights
    Frankly HD Markarth Expansion Parallax
    Frankly HD Dwemer Ruin Expansion and Pipework Parallax
    Dwemer Pipework ENB Light Parallax Patch

    Endorsed and THANKS!!!
    1. goat9988
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      Hello Can I get any reply here please?
    2. Kulharin
      Kulharin
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      Looks good to me.  and yes you can use SoS instead of BDS.

      You don't need the white city messing texture patch though.  I included one in the expansion
    3. hoangdai94
      hoangdai94
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      @Kulharin Maybe you should update your description that we can use other mod like SoS instead of BDS ? I think it is important information that users should know  
  5. MisterBanana17
    MisterBanana17
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    Great work Kulharin !
    This mod is now featured on my True Graphics and Immersion List
  6. jedp15
    jedp15
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    Wait, why do we need this when we have your "Frankly HD Dwemer Ruin Expansion and Pipework Parallax"?
    1. Kulharin
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      This is just for the Markarth City.   The other module is specific to the Dwemer Dungeon
  7. ItsAlways710
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    I notice in your pictures you have the green stone carving insets like CleverCharff's Markarth and Dwemer Ruins, and I see on the page for Clevercaharff's that they thank Frankfamily for use of some of their textures - will this work with Clevercharff's? How did you get the green slabs in your screenshots? Using SEVERAL of your mods - you do amazing work, thank you so much!

    EDIT: Just noticed that this includes textures, I'll install it over clevercharff's and check it out, sorry, should have read closer, most of these you are doing are meshes only :)

    EDIT #2: To get the full green effect I set \textures\dungeons\dwemerruins\dwerockdesigns01.dds to mohidden in Frankly HD Markarth - The White City Redux in MO2 to let Clevercharff's file win (I guess I could have just copied the file out and removed clevercharff's but even with the Dwemer Ruins Expansion it's not a complete overwrite so I think I'll keep it, both of these solutions seemed to work for me when I tested it).  Thank you again!
    1. Kulharin
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      Hm, interesting.  I'll have a look at that combo and might include in the dungneon expansion.
  8. SufoStuu
    SufoStuu
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    Hi, I noticed the mod is missing "MrKWood_p.dds", I'm getting white meshes without this texture otherwise. It's not listed in the file preview here, so I'm not sure where I'm supposed to get it?
    EDIT: Apparently ALL of the MrKWood textures are missing, not just the parallax texture. This might be a load order issue for me, so this can be ignored.
    1. Kulharin
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      white meshes without textures is usually because BDS 2.11 is not installed.
  9. CuddlePoro
    CuddlePoro
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    noble skyrim parallax when :3
    1. Kulharin
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      I am only doing parallax for the mods I use specifically; you'll get all the cities of my personal favorites though..  Plus I don't know if the noble author is even around to grant permissions.

    2. disitinerant
      disitinerant
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      Project Parallax Revised on oldrim has a dl for Noble parallax meshes and heightmaps. Use CAO to convert, or use meshes from newrim if you can find them. Not all of the textures are given heightmaps, but there are some good ones in there.
  10. Dinerty
    Dinerty
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    These textures look brilliant, it makes it look very realistic.  Thanks for sharing your work with us.