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Created by
Hiro aka TsaxamanUploaded by
TsaxamanVirus scan
Activity logs
This page was last updated on 10 March 2024, 9:30PM
- Changelogs
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Version 2.1.0
- New animations Nervous looking around. 3 new animations with 2 variations each. Conditions set for main side quests (Ebony blade, Vaermina, Dept collector for thieves, Movarth, Dawnstar, Falkreath's bandits, Blood on Ice, Potema, Sheogorath.
- New animation Suprised by Creepy. This includes summons, reanimated, Eola when not a canibal, Wuunfred, The night mother, Nelkir, Dawnguard vampires when not a vampire, Calixto, Babette.
- Telling a secret NPC only.
- Sit to stand Scared adjusted conditions to include more things, reduced chances.
- Bow conditions for thaneship in each hold from Guards.
- Thumbs Up conditions for thaneship in each hold from Guards.
- Being cocky renamed to Warm Welcome.
- Thumbs Up, Warm Welcome, Waving conditions for finishing main side quests.
- Lowered priority for Dance Drunk modules. Spectators should cheer more and dance less.
- Lowered chances for Cheer. Still high chances though. Sorry I can't stand the vanilla clapping animations.
- Added more conditions to negative greets to include Harkon's Castle vampire denizens towards non vampires, Boethia cultists, Morthal citizens towards guards, Solstheim indoctrinated towards the player, Orcs towards Chief Yamarz.
- Wenches walk should clip less
- Fixed arms in sad idles being too stiff
- Updated FOMOD descriptions
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Version 2.0.4
- Naruto run footstep annotations
- Terrified conditions
- Greeting wave male/female random reduced
- Fixed Dive animation. It should continue to play and not switch mid air. Thank you ErickHendrix2 for finding this.
- Drunk idles, added conditions from CACO and Conditional Expressions mods
- Moved Death animations to their own place
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Version 2.0.3
- Corrected the description for the No Spinning Death Animation patch
- Included the correct version of the NoSpDA Patch
- -Weapon idle conditions set to loop when applied
- -Fixed a wrong condition for Negative greets among opposing forces
- -Refine Greet Wave conditions to not greet followers (NWS Follower Framework)
- -Reduced chances for greets
- -Added more lightning effects for the electocuted Death Animation
- -Fixed conditions for My man Gesture animation for merchands
- -Fixed conditions for Elder race walk run idle
- -Fixed conditions for soldiers saluting you when Alduin is defeated
- -Reduced chances for the sitting scared animations to occur and fixed an issue with sitting react scared caused by a bug (probably) among OAR and SPID
- -Many more condition adjustments, mostly for greets and idles
- -Reduced chances, greatly in many cases, for most specific idles and greets
- -Added NPCIdleFluffRemover.esp
- -Updated FOMOD descriptions
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Version 2.0.1
- This update should fix humanoids using animations from the greet or idle modules.
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Version 2.0
- Almost all old animations have been reworked or remade, for the better I hope.
- Some issues with camera glitches should be fixed.
- Many new animations to list here.
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Version 1.9.5
- OARification of animations that needed it
- Removed sneak attacks
- Incorporated Serana fix
- Incorporated Death animations fix
- Refined Jump Injured, Dive. Jump attack animations with new conditions. They should fit more fluently into battle now.
- Torch idles equalized randomness and reduced chances
- Sneak idles equalized and reduced chances
- Ninja Sneak idles refined, made random (10%) so they shouldn't replace any other animation.
- Injured idles added Serana fix conditions.
- Sprint animations have much lower chance to trigger.
- Confident walk set for companion NPC's only.
- Sneaky standing walk adjustments and CICERO option added
- Basic Sneak movement replacer addition, with no Scrolling speed dependency.
- Included more options for some animations for combatibility with other amazing mods
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Version 1.9.1
- Fixed the missing condition.txt if you selected only the regular sprint and not the regular walk run too
- Added "none" options to tabs that needed them
- Removed the gifs from the image folder to reduce size of the download
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Version 1.9
- Refined the Death probabilities to be more evenly distributed and added two more death animations.
- Corpses should now properly ragdoll when a death animation plays
- Injured Animations will NOT play when CC Survival mod is installed or if you are a vampire (I excluded the vampires as a race, because, you know, being undead means you don't feel pain, right?)
- Adjusted the default falling animation to be more compatible with other jump animation packs
- Added conditions for the falling animations for the same reason
- Many other refinements I don't remember about
- New Jump animations
- FOMOD Installer with detailed descriptions and instructions!
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Version 1.4
- Fixed the legs on the cushing falling so they don't bend that much
- Doubled the duration of both falling animations
- Hopefully fixed the footstep sounds for the walk animations
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Version 1.0
- Initial release
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- Author's activity
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March 2024
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10 Mar 2024, 9:30PM | Action by: Tsaxaman
Attribute change
'Description changed.'
February 2024
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11 Feb 2024, 5:19PM | Action by: Tsaxaman
File added
'Underdog Animations Index [version 2.1.0]'
January 2024
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24 Jan 2024, 12:54PM | Action by: Tsaxaman
Attribute change
'Description changed.'
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14 Jan 2024, 1:12AM | Action by: Tsaxaman
Changelog added
'Change log added for version 2.1.0'
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14 Jan 2024, 1:12AM | Action by: Tsaxaman
Attribute change
'Description changed.'
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14 Jan 2024, 1:08AM | Action by: Tsaxaman
Attribute change
'File \'Underdog Gifs\' changed to \'Underdog Animations Gifs\'.'
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14 Jan 2024, 1:08AM | Action by: Tsaxaman
File added
'Underdog Animations Index [version 2.1.0]'
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14 Jan 2024, 1:07AM | Action by: Tsaxaman
File added
'Underdog Gifs [version 2.1.0]'
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14 Jan 2024, 1:00AM | Action by: Tsaxaman
File added
'Underdog Animations [version 2.1.0]'
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12 Jan 2024, 9:44PM | Action by: Tsaxaman
Attribute change
'Description changed.'
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08 Jan 2024, 12:53PM | Action by: Tsaxaman
Attribute change
'Description changed.'
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08 Jan 2024, 7:34AM | Action by: Tsaxaman
Attribute change
'Description changed.'
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06 Jan 2024, 9:13AM | Action by: Tsaxaman
Attribute change
'Description changed.'
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05 Jan 2024, 8:03PM | Action by: Tsaxaman
Changelog added
'Change log added for version 2.0.4'
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05 Jan 2024, 8:02PM | Action by: Tsaxaman
Attribute change
'Description changed.'
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05 Jan 2024, 7:59PM | Action by: Tsaxaman
Attribute change
'Description changed.'
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05 Jan 2024, 7:49PM | Action by: Tsaxaman
Attribute change
'File \'Underdog Death Animations 2.0.3\' description changed.
File \'Underdog Death Animations 2.0.3\' category changed to Old versions.'
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05 Jan 2024, 7:48PM | Action by: Tsaxaman
File added
'Underdog index [version 2.0.4]'
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05 Jan 2024, 7:47PM | Action by: Tsaxaman
File added
'Underdog Animations [version 2.0.4]'
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05 Jan 2024, 6:19PM | Action by: Tsaxaman
Attribute change
'Description changed.'
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