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Aix

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Aixcalibur

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124 comments

  1. zhongjiedong
    zhongjiedong
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    Sticky
    For anyone who has their signs stop working try this:


    • Open Console
    • type "stopquest aSOS_SignFinderQuest"
    • type "startquest aSOS_SignFinderQuest"
    Without the quotations ofc

    I'm working with Aix in order to figure out why this is happening and if we can fix it.
    1. Aixcalibur
      Aixcalibur
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      So I have an idea of what this might be, I'll try a new fix this weekend when I have time. It has to do with rapidly restarting a quest can sometimes f*#@ up the quest, and I should try to use Story Manager to start the quest instead. Thanks to Ashen for finding what is probably another example of this sort of bug here: https://forums.nexusmods.com/index.php?/topic/4986015-wet-and-cold/page-120#entry84747133

      Do not reply to this post if you just want to say you are having this issue too, just comment somewhere below. Only reply to the sticky if you have suggestions for helping me fix this.
    2. AlexRAS78
      AlexRAS78
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      If you can't find a fix you could add a Mcm with a button to run the fix command, or even assign it to a hotkey. Mcm could be nice to configure the travel supply weight too.
      I know it's not the best but it would be better than having to rewrite the command every time i want to fast travel.
    3. DisgustingBliss
      DisgustingBliss
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      When can we expect an update to fix this mod? It seems like everyone who has downloaded it cannot use it past a certain point, like myself. Typing out the fix command every time to use a sign post isn't great. It's been mentioned on this thread that an MCM button could be configured to run the script - any update on fixing the mod? It's a great concept and was great up until it stopped working. Plenty of people waiting for this to be fixed with what could be an easy solution.
    4. rocmar
      rocmar
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      You could put a .bat file in your skyrim directory with the commands in it and just call it like sign.bat and then all you should have to do is type "bat sign" and it'll do it for you.
    5. Saethos
      Saethos
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      On my end, this only happens after using the signs. Would it be possible to fix it by making the commands automatically run after traveling with a short delay functioning as a cooldown in game?
    6. Pandasian261
      Pandasian261
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      This mod works perfectly with Sunhelm, but yesterday I got stuck in a mountain and too lazy to load the save file so I Disable the Sunhelm in MCM to fast travel somewhere else and then turned it back on. After that, the mod has stopped working for me and I have to use the Console command for every signpost now :(
    7. BraniyaKz
      BraniyaKz
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      Replace the signs with Base Object Swapper versions that don't time out during gameplay? Maybe there's a way...
    8. deleted147164848
      deleted147164848
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      Upload a hotfix-esque file where only the travel supplies are present instead of signpost fast travel until the real problem is settled.
    9. Hydraaawr
      Hydraaawr
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      Ok, correlation doesn't mean causation, and this happened on a heavily modded run, BUT: since i installed Better Third Person Selection on my setup, signs started working again. Don't know why. Hope some more people test it out.
    10. djomac
      djomac
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      Don't forget there is a craftable fast travel option (travel supplies). That seems to work even when the signs do not.
  2. ablooshroom
    ablooshroom
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    Wanted to use this but the big sticky post is making me think twice ;/ pity that still hasn't been fixed
  3. BonksTTV
    BonksTTV
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    This mod is the perfect middle ground between grueling realism and cheesy gameplay, so I do hope you figure out a patch that effectively fixes the sign post bug, or just work in some code to input the workaround fix for us after each fast travel to give yourself more time to figure out a cleaner fix while still having the mod's design perform without causing immersion breaking troubleshooting.
  4. CheezyBallz
    CheezyBallz
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    Is this compatible with survival mode?
    1. RollandM
      RollandM
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      same question!
  5. legolasS28
    legolasS28
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    can you add a sign post in high hrothgar damn it's so frustrating to go down all the way 
  6. TheTrueAwesome
    TheTrueAwesome
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    It's actually unfortunate the best fast travel mod has such a issue. But this mod is good I think imma fo the work around suggested below.

    This mod is truly the best middle ground for exploration
  7. Atroxion
    Atroxion
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    I'm having an issue where fast travel is completely disabled, with neither signposts nor travel supplies working. "Fast travel is not available from this location" is what I get. Survival Mode is not being used, btw. I'm assuming it's conflicting with another mod, but I can't figure out which one that might be.

    Anyone else encounter this issue?
    1. Atroxion
      Atroxion
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      • 12 kudos
      I'm an idiot. The issue was SunHelm, which has fast travel disabled by default. This is an FYI for anyone else having the same issue!
  8. JaxonHellsing
    JaxonHellsing
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    Hi! For some reason every now and then fast travel with the sign posts breaks and I don't know why. From any signpost I try to use it says "You cannot fast travel from this location" or whatever and it's really bothersome. Does anyone know how to fix this? Or does the commands in the sticky post fix this too?
  9. Therrao
    Therrao
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    tried with the workaround using console commands, and so far it's been working. but i do have one request for anyone able to help me here, is there any way to disable the fast travel when using the signpost? i'm playing with compass turned off, and would be dope to use the signpost as my way to know where am i at the map but without the ability to fast travel, so the fast travel can only be accessed by the travel pack. anyone can help?
  10. Kilroy1941
    Kilroy1941
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    Legit another mod you have to use so many workarounds for. Works great for about 10 levels but now I have to set up a hot key to run a command everytime it stops working?? Can't uninstall either or it's CTD.
  11. Aralil
    Aralil
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    I am excited to try this despite the issues. Just to be safe I also downloaded Console Binder so that I don't have to open the console.

    https://www.nexusmods.com/skyrimspecialedition/mods/54846?tab=description
    1. DisgustingBliss
      DisgustingBliss
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      I tried to use Console Binder as a work around but there's a character limit on what you can enter and the console commands to fix the posts exceed that limit. Have you come across that issue or found a workaround?
    2. cryptus35
      cryptus35
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      Credit for this quick workaround from Nexus mods user Vedahl!
      ""
      I think found a more continent workaround than typing out the two commands every time the signs break

      1. Make two text documents in the game folder named sign1 and sign2. in
      sign1 type "stopquest aSOS_SignFinderQuest", and in sign2 type
      "startquest aSOS_SignFinderQuest" (no quotations) 
      2. Download console binder
      (https://www.nexusmods.com/skyrimspecialedition/mods/54846). This mod
      lets you set console commands to hotkeys.
      3. in-game, go to the console binder MCM and set two new commands for the same hotkey, first
      "bat sign1" then "bat sign2" (again, no quotations) . assign hotkey to
      whatever key you want

      When you press the hotkey, it should run the stop and start quest commands, making the signs work

      ""
      I just Tried this with Console binder and it worked! make sure in the field for type command to put the command bat sign1 for the first command and bat sign2 for the second  command! for the text document i used Notepad
    3. Parasalene
      Parasalene
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      I'd just like to say Thank you Crpytus for the easy guide on how to fix this. I've been using a key bind every time I need to use a sign post and you've really saved the mod, and a few hours of tinkering with fast travel settings, for me!