Skyrim Special Edition

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Created by

Tate Taylor and VictorF

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TateTaylorOH

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687 comments

  1. TateTaylorOH
    TateTaylorOH
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    Frequently Asked Questions (FAQ)

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    I don't like auto-conversion. Can I turn it off?
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    Yes, there is an option to toggle the feature in the MCM.

    Can you give the new coins the same inventory icon as Septims?
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    Yes. Inventory Interface Information Injector is a mod that allows for easy manipulation of information displayed in the SkyUI interface. C.O.I.N. utilizes the patchless support that mod offers in order to give the coin types proper icons.

    Are you going to add more coins in the future?
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    If there is a good reason and good available assets I will consider it. I recently added the Ayleid Mala due to the new Ayleid tileset resource available in Skyrim 1.6, so expansions of the offered coinage is possible.

    I am seeing the new coins and Septims in the same loots lists, is this intentional?
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    No. I recommend checking C.O.I.N. against your load order using xEdit. It is highly likely you're experiencing a leveled list conflict.

    Why isn't the Xbox One version being updated anymore?
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    Base Object Swapper is required in order to make C.O.I.N. 2.1.0 work properly. Unfortunately, due to this dependancy, it is impossible to push further updates to Xbox One.

  2. KnightOfYsmir
    KnightOfYsmir
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    Why are therE "Ulfrics" if the modpage doesn't mention them anywhere???
  3. AlekseyRaukov
    AlekseyRaukov
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    Where I can find medes?
  4. Percivali
    Percivali
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    suggestion: a dunmeri coin addon for Solstheim would be pretty cool, also Mihail's Apocrypha and Dremora currencies
  5. Sirlight85
    Sirlight85
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    I entered a falmer cave, killed them all and they had Dwarven Nchuark.... why? they should had the ancient falmer mallari or am i wrong?
    1. AyleTrigger
      AyleTrigger
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      I mean... Falmer and Dwemer kinda fused their societies for a while

      fused in the worst way possible, but you get what I mean
  6. AyleidWisp
    AyleidWisp
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    I enjoy the mod very much. I am wondering whether the added coins can show their values directly rather than be "0"? 

    I know that we can adjust their values in MCM, but I hope such change can be reflected on UI so we can see directly how much they are worth in gold there. I wanna keep these unique coins and read their values directly on UI.
  7. nexusguy
    nexusguy
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    Any progress on acquiring the other coin models from "Immersive Currency"? I've seen that you managed to acquire some, like the Dwemer one, but the new models for cooper, silver and gold coins are awesome!
  8. Osmosix9
    Osmosix9
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    If you're here to replace COIN UI icon, download "KID" and "Inventory interface information injector", go to your skyrim location folder, open data, create a new .txtChange the name to COINIcon_KID.ini (Yes you need to change the extension)Paste this inside: Keyword = Gold|Misc Item|C.O.I.N.esp
  9. Thijmen2017
    Thijmen2017
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    Is this compatible with JS Purses and Septims SE?
    1. Osmosix9
      Osmosix9
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      It is. Overwrite this one with JS mod and you'll be fine (I'm at .640 tho if you experience any bug might be related to game version)
  10. Neuf5555
    Neuf5555
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    Hello ! I have a problem it seems that when I install this mod, the golds and purses seem to disappear from the world, in my inventory (in a container) the septims icon appears but the image is invisible.. I installed this mod via the brotherhood site in French, I will see if installing the English version corrects the problem

    edit : it worked, it seems that the French translation removes the meshes from the purses and septims
  11. AshramUrchin
    AshramUrchin
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    Due to what is almost certainly a typo, VMM recognises the current version as an OMOD installer and refuses to truck with it. (It happily gobbles up 2.1.2 with no issues, though.)